Full notes
Full Heli-Cats update
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What changed
- Balance
Heli-Cats changes
A Heli-Cat shot level is inversely related to its scoring potential. At max level 3, damage output is highest but all shots are only limited to the base hit and destroy score. At level 1, damage output is lowest, meaning more hits are needed to destroy enemies. However, every hit has a multiplier bonus applied, even more if its the main center shot AND it is at point blank range. Scores go up quickly. Level 2 is somewhere in between.
Since any level above 1 will drain the shot meter, those starting to play for score can allow their normal shots to power down in areas they feel confident in to get more score. Powering back up is fast since orbs are easily obtainable outside of boss battles by destroying enemies with focus shots. Even if just playing for survival, players can deliberately power down to increase score if its close to the next extend of every 400,000.
Source
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