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Steam News9 September 20205y ago

Patch 1.1.0

(SPOILER) We're 3 for 3 on patches so far this week. After a long and dangerous investigation into the disappearing Robot head conundrum, I believe we have finally found the cause of the issue.

Full notes

Full Helheim Hassle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedPatch notes: - Fixed issue regarding traveling to another county with Modgunn attached. The game would deactivate her as you traveled, but not register that she was detatched, causing things to get weird in a hurry. - Fixed issue when traveling to another county while controlling another bodypart than the torso, while the torso had either Modgunn or the Robot head attached. This would cause the heads not to be detatched properly, causing weird stuff. - Fixed issue when traveling to another county with Modgunn attached, causing her to be rotated wrong when taking her out the next time, which could cause weird stuff. - Fixed a puzzle in Shackstead that registered as complete twice, causing the map to display the wrong number of complete puzzles. - Fixed a crash that ocurred when being attached to a furniture in Huldras cave, with the rest of your body in another area, then traveling with the attached bodypart to another area, saving/reloading and then changing focus.

Helheim Hassle changes

fixedPatch notes: - Fixed issue regarding traveling to another county with Modgunn attached. The game would deactivate her as you traveled, but not register that she was detatched, causing things to get weird in a hurry. - Fixed issue when traveling to another county while controlling another bodypart than the torso, while the torso had either Modgunn or the Robot head attached. This would cause the heads not to be detatched properly, causing weird stuff. - Fixed issue when traveling to another county with Modgunn attached, causing her to be rotated wrong when taking her out the next time, which could cause weird stuff. - Fixed a puzzle in Shackstead that registered as complete twice, causing the map to display the wrong number of complete puzzles. - Fixed a crash that ocurred when being attached to a furniture in Huldras cave, with the rest of your body in another area, then traveling with the attached bodypart to another area, saving/reloading and then changing focus.

(SPOILER)

We're 3 for 3 on patches so far this week. After a long and dangerous investigation into the disappearing Robot head conundrum, I believe we have finally found the cause of the issue.

Patch notes: - Fixed issue regarding traveling to another county with Modgunn attached. The game would deactivate her as you traveled, but not register that she was detatched, causing things to get weird in a hurry. - Fixed issue when traveling to another county while controlling another bodypart than the torso, while the torso had either Modgunn or the Robot head attached. This would cause the heads not to be detatched properly, causing weird stuff. - Fixed issue when traveling to another county with Modgunn attached, causing her to be rotated wrong when taking her out the next time, which could cause weird stuff. - Fixed a puzzle in Shackstead that registered as complete twice, causing the map to display the wrong number of complete puzzles. - Fixed a crash that ocurred when being attached to a furniture in Huldras cave, with the rest of your body in another area, then traveling with the attached bodypart to another area, saving/reloading and then changing focus.

Hopefully this takes care of all future Robot head issues, at least we're heading... in the right direction. I should leave? I understand.

Discord: https://discord.gg/7pfUKae

Have a great wednesday!

Source

Steam News / 9 September 2020

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