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Steam News25 March 20188y ago

Patch v1.0.0 + Info regarding Publisher

You've probably noticed that there weren't any updates for a while. That was due to the fact that the previous publisher (Global Hive) had to abandon the game in favor of their future plans.

Full notes

Full Hegis' Grasp: Evil Resurrected update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions11 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedVisit our new website to learn more!
addedNew features:Minimap was added to the Journal menu (press Tab or "m" to view)
addedNew features:Replaced the old objectives by a new immersive story telling system
changedTweaks:Tincture potions now restore more health
changedTweaks:Increased damage and accuracy of the rifle
changedTweaks:Improved slow mo blur

Hegis' Grasp: Evil Resurrected changes

addedVisit our new website to learn more!
addedMinimap was added to the Journal menu (press Tab or "m" to view)
addedReplaced the old objectives by a new immersive story telling system
changedTincture potions now restore more health
changedIncreased damage and accuracy of the rifle

You've probably noticed that there weren't any updates for a while. That was due to the fact that the previous publisher (Global Hive) had to abandon the game in favor of their future plans. There was also an overhaul on the developer's side in which Salty Goal Productions was disbanded and acquired by our newly formed start-up which is Odd Branch Publishing.

Anyways, here's a giant patch which takes care of most of the issues you guys have reported. Expect the chapter 4 update soon!

Visit our new website to learn more!

New features:

  • Minimap was added to the Journal menu (press Tab or "m" to view)

  • Ability to delete saved checkpoints in the main menu

  • Enemies should now be saved correctly

  • Replaced the old objectives by a new immersive story telling system

  • Crows can be shot dead now

Tweaks:

  • First person has less head bobbing and a more accurate speed

  • Tincture potions now restore more health

  • Small: before: 15%, now 25%

  • Large: before 40%, now 60%

  • Revised notes

  • Increased damage and accuracy of the rifle

  • Improved slow mo blur

  • Pause menu is much more fluent and efficient now

  • Story mode now loads in the background while the cinematic intro is playing

  • Experience the bear trap falling animation in first person

  • Renamed farm fork to pitchfork

  • Increased FOV in first person to 70 degrees

  • Attacking allies and cutthroat will result in an instant game over

  • Reduced splash screen time

Fixed issues:

  • Fixed an issue that prevented OBS from capturing the game correctly

  • Bullets in chest aren't counted to the total ammo count anymore

  • Bullet count is now correctly saved synced between third and first person

  • Fixed a few audio related issues

  • Fixed chapter 3 boss freezing

  • Fixed sun light visibility through walls

  • Fragments from destroyed boxes are less in the way now

  • Fixed some UI elements clipping outside of the screen boundaries

  • Fixed cursor getting out of screen in multi monitor setups or when running

  • the game in windowed mode

  • Fixed an issue where you got stuck when walking in the windmill

  • Improved pitch fork animation in third person mode

  • You can no longer reach the cloud layer

  • Fixed standing up animation glitch in third person when loading checkpoint

Many other bugs fixed and improvements to the overall environment and gameplay

Source

Steam News / 25 March 2018

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