What changed
1 fix0 additions4 changes0 removals
- Maps
- Compatibility
- UI and audio
- Balance
changedWARNING: Updates break your saves. DO NOT update if you're undergoing a playthrough, unless you're fine with using the Testing Hub map selector to manually restore your progress.
fixed2.1.1 Changelog: General: - Fixed startup errors for the Linux version;
changedWeapons: - Improved Paingun firing sound; - Slightly increased the Acid Potion damage; - Slightly increased the Crushbow's Fire Bolt explosion maximum damage radius;
changedLevels: - Fixed a few minor issues of Map01 such as the skulls popping up over terrain in the dream sequence or the player sprite appearing with a ranged weapon in the first mirror; - Fixed the lowered shelves in the general store of Map02; - Fixed Crystal Curator dying from falling damage in Map12 (after making her killable in 2.1.0); - Advisor now gives a Crylance/Force Pike during the first Map13 briefing if the player missed them in Map11; - Added a shoutout to visit the Shady Fixer if the player misses her location before completing the sleep quest in Map13; - Added a Spirit Gem in a secret area in Map19 and the option to recharge your Psi Crown at Earth Mother Bendi during the second hub; - Gave Primarch Erudin in Map20 a special dialogue line if the player attempts to fulfil the betrayal task by killing the Warg;
changedMonsters: - Slightly reduced the Iron Urchin's explosion radius and chance to zoom around;
Hedon Bloodrite changes
changedWARNING: Updates break your saves. DO NOT update if you're undergoing a playthrough, unless you're fine with using the Testing Hub map selector to manually restore your progress.
fixed2.1.1 Changelog: General: - Fixed startup errors for the Linux version;
changedWeapons: - Improved Paingun firing sound; - Slightly increased the Acid Potion damage; - Slightly increased the Crushbow's Fire Bolt explosion maximum damage radius;
changedLevels: - Fixed a few minor issues of Map01 such as the skulls popping up over terrain in the dream sequence or the player sprite appearing with a ranged weapon in the first mirror; - Fixed the lowered shelves in the general store of Map02; - Fixed Crystal Curator dying from falling damage in Map12 (after making her killable in 2.1.0); - Advisor now gives a Crylance/Force Pike during the first Map13 briefing if the player missed them in Map11; - Added a shoutout to visit the Shady Fixer if the player misses her location before completing the sleep quest in Map13; - Added a Spirit Gem in a secret area in Map19 and the option to recharge your Psi Crown at Earth Mother Bendi during the second hub; - Gave Primarch Erudin in Map20 a special dialogue line if the player attempts to fulfil the betrayal task by killing the Warg;
changedMonsters: - Slightly reduced the Iron Urchin's explosion radius and chance to zoom around;
WARNING: Updates break your saves. DO NOT update if you're undergoing a playthrough, unless you're fine with using the Testing Hub map selector to manually restore your progress.
2.1.1 Changelog: General: - Fixed startup errors for the Linux version;
Weapons:
- Improved Paingun firing sound;
- Slightly increased the Acid Potion damage;
Slightly increased the Crushbow's Fire Bolt explosion maximum damage radius;
Levels: - Fixed a few minor issues of Map01 such as the skulls popping up over terrain in the dream sequence or the player sprite appearing with a ranged weapon in the first mirror; - Fixed the lowered shelves in the general store of Map02; - Fixed Crystal Curator dying from falling damage in Map12 (after making her killable in 2.1.0); - Advisor now gives a Crylance/Force Pike during the first Map13 briefing if the player missed them in Map11; - Added a shoutout to visit the Shady Fixer if the player misses her location before completing the sleep quest in Map13; - Added a Spirit Gem in a secret area in Map19 and the option to recharge your Psi Crown at Earth Mother Bendi during the second hub; - Gave Primarch Erudin in Map20 a special dialogue line if the player attempts to fulfil the betrayal task by killing the Warg;
Monsters: - Slightly reduced the Iron Urchin's explosion radius and chance to zoom around;