HomeGamesUpdatesPricingMethodology
Steam News11 October 201411y ago

V1.05 October 11

Hey everyone, 1.05 is up with the following changes: - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name

Full notes

Full Heavy Bullets update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, 1.05 is up with the following changes:

  • Fixed ORE CHUNK max text
  • Tweaked enemy collisions
  • Tweaked audio systems & performance
  • Tweaked WASP movement patterns
  • Added RELOAD tooltip
  • Fixed ITEM name bug

(in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone, 1.05 is up with the following changes: - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name bug (in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!

Heavy Bullets changes

fixedHey everyone, 1.05 is up with the following changes: - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name bug (in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!

Source

Steam News / 11 October 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.