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Steam News24 June 201412y ago

V0.21 Update, June 25th

After focusing on E3 for a couple of weeks this update introduces some changes, bug fixes, new music and gamepad support! Some highlights from E3: http://www.polygon.

Full notes

Full Heavy Bullets update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedAfter focusing on E3 for a couple of weeks this update introduces some changes, bug fixes, new music and gamepad support! Some highlights from E3: http://www.polygon.com/e3-2014/2014/6/12/5803898/heavy-bullets-trailer-steam-early-access http://www.gamespot.com/videos/e3-2014-heavy-bullets-gamespot-stage-demo/2300-6419413/ Changelog: V0.21 - Fixed INVERTED Y AXIS bug V0.20 - Added new MUSIC - Added GAMEPAD support - Changed YOU DIED screen - Open DOORS spawn lasers after PLAYER clears enough distance - Tweaked WASPS AI - BOMBS don't explode until thrown - Tweaked BOMB throwing - Max FOV set to 120 - Fixed PICKAXE rock break bug - Raised starting MAGNETS to LVL1 - Tweaked LEVEL GENERATION - EFFECTS blur tweaked, now calculated from screen height instead of width - AA settings expanded with AA type options - BLESSED GEM now has change to break after activated - Standard FOV set to 90

Heavy Bullets changes

fixedAfter focusing on E3 for a couple of weeks this update introduces some changes, bug fixes, new music and gamepad support! Some highlights from E3: http://www.polygon.com/e3-2014/2014/6/12/5803898/heavy-bullets-trailer-steam-early-access http://www.gamespot.com/videos/e3-2014-heavy-bullets-gamespot-stage-demo/2300-6419413/ Changelog: V0.21 - Fixed INVERTED Y AXIS bug V0.20 - Added new MUSIC - Added GAMEPAD support - Changed YOU DIED screen - Open DOORS spawn lasers after PLAYER clears enough distance - Tweaked WASPS AI - BOMBS don't explode until thrown - Tweaked BOMB throwing - Max FOV set to 120 - Fixed PICKAXE rock break bug - Raised starting MAGNETS to LVL1 - Tweaked LEVEL GENERATION - EFFECTS blur tweaked, now calculated from screen height instead of width - AA settings expanded with AA type options - BLESSED GEM now has change to break after activated - Standard FOV set to 90

After focusing on E3 for a couple of weeks this update introduces some changes, bug fixes, new music and gamepad support! Some highlights from E3: http://www.polygon.com/e3-2014/2014/6/12/5803898/heavy-bullets-trailer-steam-early-access http://www.gamespot.com/videos/e3-2014-heavy-bullets-gamespot-stage-demo/2300-6419413/ Changelog: V0.21 - Fixed INVERTED Y AXIS bug V0.20 - Added new MUSIC - Added GAMEPAD support - Changed YOU DIED screen - Open DOORS spawn lasers after PLAYER clears enough distance - Tweaked WASPS AI - BOMBS don't explode until thrown - Tweaked BOMB throwing - Max FOV set to 120 - Fixed PICKAXE rock break bug - Raised starting MAGNETS to LVL1 - Tweaked LEVEL GENERATION - EFFECTS blur tweaked, now calculated from screen height instead of width - AA settings expanded with AA type options - BLESSED GEM now has change to break after activated - Standard FOV set to 90

Source

Steam News / 24 June 2014

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