Full notes
Full Heavy Blade update
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What changed
- Performance
An update has been released with these features: - Changed torch projectors and made specular lighting more intense. Everything looks more vibrant! -Added megashader, capable of rendering 4 lights at a time for newer graphics cards. This will help reduce the number of draw passes required providing a major speed increase -Fixed a bug in the editor where the blood wasn't getting cleared between play tests -Prevented mouse drags from 3D viewport in editor from spilling over to paint area
Source
Changelog.gg summarizes and formats this update. How we read updates.
