Update 2.50: New map, +300 new assets for map editor...
Dear gamers, An important update with a new map: Decay Town (created by Darkening Demise and Helios Production). Before used in workshop, this map is officially added in official maps.
Full notes
Full Heavenworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
Workshop
Maps
addedAn important update with a new map: Decay Town (created by Darkening Demise and Helios Production). Before used in workshop, this map is officially added in official maps.
added[CHANGELOG] - Add: New map - Decay town (created by Darkening Demise and Helios Production) - Add: Map editor - Landscape - 18 new assets - Add: Map editor - Trees - 6 new assets - Add: Map editor - Buildings - 45 new assets - Add: Map editor - Walls - 4 new assets - Add: Map editor - Rocks - 35 new assets - Add: Map editor - Roads - 6 new assets - Add: Map editor - Exterior elements - 57 new assets - Add: Map editor - Interior elements - 63 new assets - Add: Map editor - Modular buildings - 52 new assets - Add: Map editor - Backgrounds - 1 new asset - Add: New characters - 7 knights - Add: New characters - 3 undead - Add: 12 new hairs - Add: 10 beards - Add: 3 headwraps - Add: 3 hoods - Add: 2 masks - Add: Star icon for each leaders of faction in minimap - Improve: 3d icon event location - Improve: Tracking UI - Improve: Craft vehicles UI - Fix: Settings option disabled pause ingame - Fix: Factions could spawn with weapons not allowed - Fix: Some sandbox options might not be saved during a game
Heavenworld changes
addedAn important update with a new map: Decay Town (created by Darkening Demise and Helios Production). Before used in workshop, this map is officially added in official maps.
added[CHANGELOG] - Add: New map - Decay town (created by Darkening Demise and Helios Production) - Add: Map editor - Landscape - 18 new assets - Add: Map editor - Trees - 6 new assets - Add: Map editor - Buildings - 45 new assets - Add: Map editor - Walls - 4 new assets - Add: Map editor - Rocks - 35 new assets - Add: Map editor - Roads - 6 new assets - Add: Map editor - Exterior elements - 57 new assets - Add: Map editor - Interior elements - 63 new assets - Add: Map editor - Modular buildings - 52 new assets - Add: Map editor - Backgrounds - 1 new asset - Add: New characters - 7 knights - Add: New characters - 3 undead - Add: 12 new hairs - Add: 10 beards - Add: 3 headwraps - Add: 3 hoods - Add: 2 masks - Add: Star icon for each leaders of faction in minimap - Improve: 3d icon event location - Improve: Tracking UI - Improve: Craft vehicles UI - Fix: Settings option disabled pause ingame - Fix: Factions could spawn with weapons not allowed - Fix: Some sandbox options might not be saved during a game
Dear gamers,
An important update with a new map: Decay Town (created by Darkening Demise and Helios Production). Before used in workshop, this map is officially added in official maps.
[CHANGELOG] - Add: New map - Decay town (created by Darkening Demise and Helios Production) - Add: Map editor - Landscape - 18 new assets - Add: Map editor - Trees - 6 new assets - Add: Map editor - Buildings - 45 new assets - Add: Map editor - Walls - 4 new assets - Add: Map editor - Rocks - 35 new assets - Add: Map editor - Roads - 6 new assets - Add: Map editor - Exterior elements - 57 new assets - Add: Map editor - Interior elements - 63 new assets - Add: Map editor - Modular buildings - 52 new assets - Add: Map editor - Backgrounds - 1 new asset - Add: New characters - 7 knights - Add: New characters - 3 undead - Add: 12 new hairs - Add: 10 beards - Add: 3 headwraps - Add: 3 hoods - Add: 2 masks - Add: Star icon for each leaders of faction in minimap - Improve: 3d icon event location - Improve: Tracking UI - Improve: Craft vehicles UI - Fix: Settings option disabled pause ingame - Fix: Factions could spawn with weapons not allowed - Fix: Some sandbox options might not be saved during a game