In this update1
Full notes
Full Heavenworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Heavenworld changes
Dear gamers,
The biggest update of Heavenworld with a huge new content.
Drivable vehicles
Map expansion (Middle East zone)
Morale system
2 new factions (Contractors and Insurgents)
+400 new assets for editor map
6 new weapons
2 new attachments
22 new characters (contractor and insurgent)
+50 new assets for customize character (helmet/hair/beard/glasses...)
3 new buildings for camp
2 new victory conditions
Many gameplay improvements
And more...
Stay cool and rock'n'roll Helios
[CHANGELOG] - Add: Drivable vehicles - Add: Map expansion (Middle East zone) - Add: Morale faction system - Add: New faction - The contractors - Add: New faction - The insurgents - Add: New building - Makeshift kitchen - Add: New building - Makeshift infirmary - Add: New building - Makeshift headquarter - Add: Editor map - Landscape - 26 new assets - Add: Editor map - Trees - 15 new assets - Add: Editor map - Buildings - 84 new assets - Add: Editor map - Foliage - 13 new assets - Add: Editor map - Walls - 41 new assets - Add: Editor map - Rocks - 10 new assets - Add: Editor map - Roads - 13 new assets - Add: Editor map - Exterior elements - 112 new assets - Add: Editor map - Interior elements - 60 new assets - Add: Editor map - Modular buildings - 52 new assets - Add: Editor map - Signs and billboards - 22 new assets - Add: Editor map - Backgrounds - 7 new assets - Add: New victory condition - Titan - Add: New victory condition - God and titan - Add: 11 contractors characters - Add: 11 insurgents characters - Add: 22 headgear - Add: 11 beards - Add: 16 hairs - Add: 2 glasses - Add: 1 backpack - Add: New weapon - Insurgent machinegun - Add: New weapon - Insurgent rifle - Add: New weapon - Insurgent assault rifle - Add: New weapon - Insurgent submachine gun - Add: New weapon - Spec ops rifle - Add: New weapon - Spec ops assault rifle - Add: New weapon - Spec ops sniper - Add: New weapon - Army rocket launcher - Add: New scope - Holoscopic predator - Add: New scope - Ghost scope - Add: New loot - Wood reserves - Add: New loot - Destroyed helicopter - Add: 200 new portraits of companions - Add: Differentiate ally/enemy npc survivor on minimap - Add: Sandbox option - No morale - Add: Fullscreen / Windowed fullscreen / Windowed - Add: New main menu UI - Add: New startup movie - Add: New main level music - Add: Cinematic main level - Add: Cinematic game level - Improve: Shoot SFX rendering - Improve: AI climb/jump - Improve: AI optimisation - Improve: AI use better fast travel - Improve: AI scavenge better resources - Improve: UI optimisation - Improve: Pistol shoot animation with ADS mode - Improve: Sniper rifles damages - Improve: Vehicles icons brightness - Improve: Crossbow can use redot attachment - Improve: Some UI design - Improve: New vehicle icon - Improve: Assets placement on official map - Improve: Flashlight optimisation - Improve: Campfire lighting rendering - Improve: Hills rendering on official map - Improve: Outlines post-process interaction with characters - Improve: Outlines post-process interaction with vehicles - Improve: Icon zombies on minimap - Improve: Editor map - Vehicle flag - Improve: Editor map - Event flag - Improve: Cell grid VFX speed - Fix: AI survivor could steal a quest enemy vehicle
Source
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