Full notes
Full Heavenly Duels update
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What changed
- UI and audio
Alpha 2.0 patch notes New content: God powers: -Each god has their own unique god power now. -Gain magical power to cast the unique ultimate ability by last hitting enemies, capturing towers and you will also regenerate it over time. -Added god selection and mirror into the menu. Dark realm -Fight against Erebos, the first shadow in his dark realm. -Beat him in all 6 levels to unlock him as an avatar and gain loot. -if you exit the realm before beating him, your progress will reset.
Scaling bot
-Added scaling bot into the game, as name suggests it scales with the players skill level. -Bots MMR score increases if you beat him and decreases if you lose. -Always uses random deck, so you might get lucky and beat him, and has huge variance. -Sends best score to leaderboard so you can compete with other people even in singleplayer and you can follow your progress ingame.
Changes and new features
-Revamped shooting ranges look with new textures and models. -Added some stone tablets behind menu texts to make them easier to see. -Added dark realm menu. -Added dark realm arena. -Removed tutorial portal, to make room for realms and scaling bot, it can be still accessed trough controller menu wheel. -Added new music and lots of new sound effects. -Improved and added a lot of particle effects. -Added animations for evil god avatar when he's not controlled by a human. -Improved inverse kinematics that move player characters according to players movements. -Added option to start tutorial in the menu wheel. -Added option to skip tutorial in the menu wheel. -Added introtuction to god powers inside tutorial. -Improved the visuals of the arena. -Added new towers and base structures. -Added new spawn effects for units, changed depending on the god you use. -Added new healthbars for towers and better ammunition indicators. -Made fame bottle breakable. -New anvil effects. -Added spells to bots arsenal and introduced cooldown for high level bots, so that with their superior resource generation they cannot just destroy everything with spells. -Added cancel functionality to pvp and friend matchmaking portal, you can cancel search by clicking portal during search. -Added timeout to match confirmation, if you wont confirm within 20 seconds the match is cancelled. -Displaying current PVP rank and world ladder position on top of the pvp portal. -Added trophies, get better trophies by increasing your MMR. -Improved matchmaking confirmations, pingcheck and migrations. -Disabled controller rumble and particle effects after successfull craft to make it clearer when its done. -Hiding unit healthbars when they get spawned, enabling after taking damage. -War cry attackspeed bonus multiplier lowered from 2 to 1.5 -Minotaur attack interval lowered from 2 to 4 Bug fixes: -fixed missing arrow rain visuals. -fixed anvil handle particle effects to correspond correctly to the handle being used. -added missing arrows to quiver. -added textures to some places where they were missing. -fixed a bug that could happen and make lootbox disappear before all loot was taken. -fixed some object snapping bugs in menu.
Source
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