Full notes
Full Heave Ho 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Heave Ho 2 changes
We're releasing a new hotfix for Heave Ho 2! This update includes the following improvements:
Gameplay: The Versus Tutorial can now be completed solo, including the last man standing section.
Gameplay: Farts are now much more effective against other players.
Gameplay: Death pictures are now much easier to take. Players no longer need to be both dead and alive at the same time.
Multiplayer: Ropes no longer break when attached to a moving platform, such as in Shipwrecked.
Multiplayer: When fish bite characters, they now force them to let go of whatever they're grabbing, improving multiplayer stability.
Multiplayer: Laser gun projectiles now have a longer lifetime to prevent them from being destroyed on the host while still flying on clients.
Multiplayer: Lightsaber collisions now display VFX for all players.
- SoundEvent priorities have been updated to prevent the music from pausing when too many sound sources are active.
- VFXFixed an issue where floating plank particles could sometimes spawn outside the water.
VFX: Drone Joystick now smoothly return to their neutral position when released.
Reminder : To avoid potential issues, please make sure everyone in your group is running the latest version of the game before playing online. This hotfix and the previous one have been applied to the demo, so both the full game and the demo are now running the latest version. We hope you enjoy the update, and have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
