Full notes
Full Heartwood Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
**v0.4.0** - New region: Bone Mines - New region: Sheep Fields - In-game leaderboards - 4 new class abilities - New enemies - Two new bosses - New armors - New weapons - New mounts - New legacy marks - New crafting recipes - New ore nodes and tree types - New quest lines for the Bone Mines - New merchant and quest NPCs - New dye - Doubled stack size for bank slots - Added purchaseable bank tabs - A new group of forest critters have found homes in woodcutting trees! - Added an 'Abilities' UI to the dashboard. Ability descriptions and cooldowns can be viewed here. Values are updated depending on gear/stats/level - Crafting UI and recipes now show skill level requirements - Updated controls for mobile - New control options for mobile: Includes custom button positioning, resizing, aim assist indicators - Added an option for mobile to allow original controls style - Added new hotkeys for looting and swinging on PC - Added mount sound effects for specific mount types - Updated Freeze ability: Deals damage and freezes the first enemy hit. Frozen targets take bonus damage and are freed after one hit - Updated animation speed for Thousand Knives - Added sound effects for multiple spells - Added ambience and looping music for starter zone - Added options to set favorite server and favorite character - Added party roll for dropped mounts - Added world announcement for rare mount drops - Taking damage now interrupts mount and spell channeling - Fixed an issue that caused party HUD to not show correct values - Fixed an issue with party need/greed rolls - Fixed an issue that caused spell graphics to rotate incorrectly - Fixed an issue that caused fragile recipes to have infinite uses - Fixed an issue that would cause mobs to bug when dropping aggro - Fixed an issue where mounts acquired through drops would be lost - Fixed an issue where equipment details UI would stay open after inspecting another player - Fixed an issue with player instances that could cause a memory leak - Various improvements to crafting UI - Various guild fixes - Renamed 'NPC' (grieving father) to Tyman - Misc bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
