Full notes
Full Heartwood Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Store
- Performance
- UI and audio
Increased stack size per slot in bank substantially.
Increased spawn rate for Stags due to player density.
Fixed an issue with inventory that wouldn't allow items to continue stacking when inventory was full.
Fixed an issue that caused mounts and cosmetics to unequip on logout.
Fixed an issue where you could continue mining while dead.
Fixed several issues with crafting.
Updated idle timeouts for Patreon members.
Iron & copper spawns adjusted to match the level zone.
Fixed an issue that would cause a client crash when hovering over certain items on the ground.
Fixed an issue where hats and helmets would not render properly when using AMD graphics. (pink square bug)
Fixed a graphical issue with Mage's Hellfire spell.
Fixed several issues with mount visuals.
Fixed issues with pinging worlds on login.
Fixed an issue with crafting UI that would cause skill levels to display incorrectly.
Fixed an issue with crafting UI where crafted weapons were not showing the correct damage type.
Updated crafting UI to show class requirements on crafted gear.
Added tracking for tailoring, leatherworking, and herbalism to skills page.
Added descriptions for stats on talent page.
Added a minus (-) button for removing talent points before saving.
Added a wait screen for login.
Fixed several issues with collision around certain trees.
Fixed an issue where certain trees would show the wrong tiles after being cut down.
Fixed an issue that was causing the chat window to get stuck in fullscreen mode.
Fixed an issue with chat window not updating position correctly after leaving fullscreen mode.
Faster scrolling in chat window.
Source
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