Update log
Full Hearts of Iron IV update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Gameplay
- Performance
- Fixes
- Maps
Generals!
Before we head out on our 4-Day LOA we wanted to give you another OB update. Give it a try, leave us a lot of feedback here, and we'll be back soon to take it all in and make potential adjustments.
How to join this Open Beta:
This beta client is Case Green v1.18.1.0.9197 (01c8)
To install Open Beta client, follow the instruction below:
Right-click the game in your library
Select Properties from the drop-down menu
Select Game Versions & Betas
Select the beta branch called open_beta
If you are already on the Open Beta client, you should get an update automatically.
Finally, to report any issues you find, in relation to this beta, please use the bug report forum and make sure to include the version you’re using. That way our Jira won’t go nuts trying to figure out what bug report belongs to what.

Open Beta Update V Notes
Gameplay
Made lend lease default to max amount for 'once' and to 100% for 'percentage' modes
Updated supply tooltip to show more careful where all supply is coming from
Stability & Performance
Fixed performance in very large scale naval battles (1000+ ships)
Fixed a dx11 rendering bug
AI
Fixed a bug where England could not build improved battleships
Extensive rework of italian naval equipment
The AI will now train their troops more often
Updated generic taskforces so they are a bit more sensible
The AI will try to train their ships a bit more opportunistic
The AI will be a bit more sensical with picking a homebase for its standby fleet
Added logic to prevent the AI from assigning too many patrols to support naval invasion
Modding
AI objectives will respect blocked naval regions now and not consider them for naval mission assignment anymore
Bugfixes
Fixed a bug where ships were partially considered for supply need
Fixed a bug where USA was unable to build 1940 CVs
Fixed a bug where a strike force sometimes gets stuck on an invalid target and stops working
Fixed a bug where wrong snow modifier values were shown + fixed a bug where the leader snow adjuster didnt work as intended
Snow attack penalty is now shown on the move-arrow tooltip
Removed legacy plane techs from BBA-enabled starts for 36 minor nations
RI Bolzano in the 1939 OOB now uses the correct ship_hull_cruiser_2 (Bolzano Class)
Convoy raiders won't join or reinforce a combat unless there are enemy convoy's to shoot at
Fixed a crash related to carrier airplanes being deployed
As you were!
(And try to leave this place in one piece while we're out!)
Source
