In this update4
Full notes
Full Hearts of Iron IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
Admirals!
Welcome to the release of 1.17.5, Warships of the Pacific.
In this release we focused on improving the immersion of the game. Based on feedback from previous releases, the team had many ideas on how to push the content even further. Last time we drew inspiration from the many strange and experimental inventions of World War II. With the Pacific and Asia as our theme this time, we instead looked at the remarkable stories of the ships that operated across the Pacific theater. In l ast week’s Dev Diary you can see some of the history that inspired us, and how it helped us make these ships look better than ever.
This release also gave us the opportunity to revisit the model selection screen, allowing for a more immersive experience when choosing equipment. As a side effect, this work also helped us fix a large number of smaller bugs related to equipment beyond ships. The new system is easier for us to maintain and build on in the future. We already have more ideas for further improvements, such as bringing back historical equipment names rather than labels like Light Cruiser III (and we appreciate the suggestions we got in the above Dev Diary thread), but for now that work was outside the scope of this release.
Accompanying the DLC we also have a patch for everyone that focuses on smaller bug fixes, balancing and AI improvements. We continue to work on this in every release, and soon we’ll be back with our first Focus Pack, Peace for our Time; created in collaboration with veteran modders.
As a final note, we’ve been super happy with the feedback we’ve been getting on our dev corners for Thunder at our Gates and I hope you can see the results of that in the final product.
PDX_Gorion
https://store.steampowered.com/app/3796270/Cosmetic_Pack__Hearts_of_Iron_IV_Warships_of_the_Pacific/
https://store.steampowered.com/app/3796240/Hearts_of_Iron_IV_Expansion_Pass_2/
Now onto the Patch Notes:
Warships of the Pacific
Added 30 new 3D models for Naval vessels for: USA, Japan, The Commonwealth, The Soviet Union, and the PRC
Added 30 2D icons corresponding to the new 3D models
Added new SFX, VFX, and Animations for specific ship models
UI
Implemented a simple equipment category dropdown and reset button in the model selector of the division designer
Updated equipment model sorting so that special projects are always are at the top
Implemented a more flexible pool priority system for equipment model sorting (and removed sorting cohorts)
Added more functionality to control group management
The Division Designer now uses the same model prioritisation as on the map
The model selector UI now fits 5 list entries instead of 3
Balance
Fixed an "airforce" typo and increased Lindberg's leader trait for air range to a more meaningful 5%, from 1%
Reduced the mastery gain debuff France gets from "Victors of the Great War" to -15%
Updated "Fund the Navy" focus to take 35 days instead
All Puppets now get penalties to faction influence gain, ranging from -10% to -75% depending on their type
- Rebalanced faction influence gain from various sourcesIncreased for Warscore and Lend Lease, decreased for Scientists, also slightly increases passive initiative gain
Gameplay
Broke out Nevada and Tennessee Class ships from Pennsylvania Class in USA naval OOB. Created separate classes
USA: Carrier Primacy now gives Essex Class carrier when the tech is unlocked
USA: Convoy Tactics now gives Casablanca Class escort carrier design when the special project is unlocked
Japanese Carrier Submarine special project now creates I-400
Source
Changelog.gg summarizes and formats this update. How we read updates.
