In this update5
Full notes
Full Hearts of Iron IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Events
- Performance
Admirals!
Tomorrow we release Warships of the Pacific and with it a big chunk of patch notes for everyone: 1.17.5.
PDX_Gorion will bring you a nicer intro with more of our thoughts in tomorrow’s release post; for now enjoy the Patch Notes.
UI
Implemented a simple equipment category dropdown and reset button in the model selector of the division designer
Updated equipment model sorting so that special projects are always are at the top
Implemented a more flexible pool priority system for equipment model sorting (and removed sorting cohorts)
Added more functionality to control group management
The Division Designer now uses the same model prioritization as on the map
The model selector UI now fits 5 list entries instead of 3
Balance
Fixed an "airforce" typo and increased Lindberg's leader trait for air range to a more meaningful 5%, from 1%
Reduced the mastery gain debuff France gets from "Victors of the Great War" to -15%
Updated "Fund the Navy" focus to take 35 days instead
All Puppets now get penalties to faction influence gain, ranging from -10% to -75% depending on their type
Gameplay
Broke out Nevada and Tennessee Class ships from Pennsylvania Class in USA naval OOB. Created separate classes
USA: Carrier Primacy now gives Essex Class carrier when the tech is unlocked
USA: Convoy Tactics now gives Casablanca Class escort carrier design when the special project is unlocked
Japanese Carrier Submarine special project now creates I-400 design.
Added Leander and County class cruiser designs to Australia to reflect active designs.
Added Coastal Defense Ship tech to UK.
Added Erebus-class Monitor design to UK (based on Coastal Defense Ship hull).
Added HMS Erebus and HMS Terror to Britain's Reserve Fleet.
The state of Banat is now included in the option "All of Transylvania" in the Second Vienna Award event chain
Added starting paratrooper template to Japan
When a fleet decides to repair, it will favor dockyards with more repair slots more strongly now
- Rebalanced faction influence gain from various sourcesIncreased for Warscore and Lend Lease, decreased for Scientists, also slightly increases passive initiative gain
Added British Monitors namelist for ships.
Added Erebus-class 1939 refit design for Britain's 1939 bookmark.
Changed "I-400 Class" name to the Japanese "Sentoku Class".
While in the model selector grid, it now shows thumbnails of models
Successfully imposing naval blockade should no longer restrict your access to trading through blockaded regions
Performance
Fixed issue where 'RepairNow' button spams pathfinding calculations
Made adjustments to how the game handles large lobbies to smooth out that experience.
AI
Tweaked German equipment production to better be in line with their templates, additionally improved decision making for: Convoy raiding, force concentration, and lend-leasing or selling equipment close to war breaking out
- USAimproved the AI's naval templates and their prioritisation of which to produce
Japanese starting paratrooper template now has 3 paratroopers (instead of 2)
The Ma Cliques will now not do their mutual guarantees focus until the late game, and the SIK ai will now not become a Soviet puppet unless they fully control all their owned states
Update USA strategy so they fight better in the pacific
Belgium now correctly unlocks its "Division d'Infanterie" unit
Increased research weights causing various navy heavy countries to research more naval technologies
The AI now uses 'fund the navy' and will wait more with naval doctrine selection until it has the bonus active
The AI will now train
Source
Changelog.gg summarizes and formats this update. How we read updates.
