In this update1
Full notes
Full Hearts of Iron IV update
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Repeated intro
Hello everyone, I am Batya, a game designer that recently joined the ranks to bolster the team working on Hearts of Iron IV. Before this I was already working at Paradox on another project though so I am no complete stranger. With the nearing planned release for the 1.17.4 patch we decided it would be a good moment to release a beta version first. We have fixed a lot of issues with this patch and it’s always good to get some extra input before it goes live. We’ve seen noticeable improvements across the board on all issues both bug fixing, multiplayer performance and AI performance. Right now we would like to get more feedback on what pain points are still present so that we can further look into any issues. This Beta client is Musketeer v1.17.4.0.f1d3 (fe52) To install the Open Beta client simply follow the instructions below: Right-click the game in your library Properties… Game Versions & Betas Select the beta build as mentioned just above here To ensure proper testing make sure you disable all mods, thank you! And remember to report bugs normally in the Bug Reports section of the Forums. We've encountered an issue when testing on Linux, so the open beta might not work on it. - Batya
What changed
- Compatibility
- Balance
Balance
The Japanese focus Finish the Fight now takes 35 days and no longer unlocks an obsolete decision
The Finnish AI is now more likely to pick subdoctrines that fit and work well for them
Added a new national spirit for the Guangdong and Guangxi cliques to incentivise rushing the Liangguang Incident
Added a national spirit and focus for the Chinese Warlord States regarding Military Looting, slowing down production in exchange for a slight military boost
The Qing Empire now has access to warlord integration decisions to speed up the reduction of their puppets' autonomy
The Greater Iraq integration decisions now take 14 days instead of 30, and target controlled states instead of owned states
The Falangist Spanish bonus Eliminate the Carlists now lasts for 90 days instead of 60
Finland now starts with its fifth submarine, the Saukko
Adjusted the modifiers granted by the Putschminister trait
Adjusted the location of some starting resources in Brazil, and added a small amount of rubber production to Acre
Added one dockyard in Istanbul to represent the Taşkızak Naval Shipyard
Turkey - Moved the Turkish character Kamil Tolon to the political advisor slot
Turkey - Added two new starting ideas regarding the First Five Year Plan and illiteracy. Added two new early-game focuses for utilising Sümerbank for more industry and tackling illiteracy. Reduced the focus time for Ratify the Six Arrows to 35 days
Japan - The missions for Naval Demands relating to building more ships now last 545 days instead of one year
The communist shared Baltic focus A Revolutionary Cabinet now takes 35 days
Overall org gain rate in large unit tactics has also been nerfed from 0.2 to 0.1
Latvian Ugonkrusts divisions are now militias, and their national spirit Fascist Paramilitaries now gives a slight boost to militia attack and defense
Historical Afghanistan can now seek investments from both the Axis and the Allies, provided that they expel the nationals of the faction they sought investments from first
Increased energy cap for factories from 6 to 6.6
Aussa - The focus Every Man a Warrior now unlocks militias
Portugal - Boosted the amount of
Source
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