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Steam News20 November 20257mo ago

No Compromise, No Surrender | Patch Notes, Live Stream & Mods!

Generals! We're releasing No Compromise, No Surrender today at 18:00 CET! (Tomorrow, depending on your time zone.) And, as is tradition, here are the Patch Notes.

In this update4

Full notes

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What changed

0 fixes31 additions6 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
addedGenerals! We're releasing No Compromise, No Surrender today at 18:00 CET ! (Tomorrow, depending on your time zone.) And, as is tradition, here are the Patch Notes. ( Checksum: 3884 ) (The usual disclaimer applies; this list is comprehensive, but not necessarily complete. Any items we add will be placed in a separate spoiler underneath.)
addedNo Compromise, No SurrenderAdded new ahistorical Japanese focus paths including Imperial Influence system.
addedNo Compromise, No SurrenderAdded new historical Japan focus tree paths
addedNo Compromise, No SurrenderAdded new focus tree to Nationalist China
addedNo Compromise, No SurrenderAdded new focus tree to Communist China
addedNo Compromise, No SurrenderAdded full focus tree to Philippines

Generals! We're releasing No Compromise, No Surrender today at 18:00 CET! (Tomorrow, depending on your time zone.) And, as is tradition, here are the Patch Notes. (Checksum: 3884) (The usual disclaimer applies; this list is comprehensive, but not necessarily complete. Any items we add will be placed in a separate spoiler underneath.)

PATCH NOTES - NO COMPROMISE, NO SURRENDER CHECKSUM 3884

No Compromise, No Surrender

  • Added new ahistorical Japanese focus paths including Imperial Influence system.

  • Added new historical Japan focus tree paths

  • Added new focus tree to Nationalist China

  • Added new focus tree to Communist China

  • Added full focus tree to Philippines

  • Updated existing warlord focus trees and added it to new war lord countries’

  • Split Sinkiang and Khotan Ma with NCNS enabled.

  • Split Xibei San Ma into Qinghai Ma, Gansu Ma and Ningxia Mawith NCNS enabled.

  • Split Nationalist China from Sichuan Clique, Northeastern Army, Hebi-Chahar and Shandong Clique with NCNS enabled.

  • Split Guangdong Clique from Guangxi Clique with NCNS enabled.

  • Updated states in East Asia and Philippines

  • Added new VO for Philippines

  • Added 10 new music tracks

  • Added 67 new 3D models

  • Added 54 reskinned and updated 3D models

Features

  • Existing faction mechanics expanded on with completely new system, including shared inteligence, faction rules and faction goals

  • Added over 60 faction rules

  • Added over 150 short, medium and long term faction goals

  • Added new faction theatres system for collaborating with faction allies more effectively.

  • Replaced existing doctrine trees for Army, Navy and Air with new doctrines system.

  • Added 3 New Special Projects

  • Added 19 New Military Spirits

  • Reworked and added limit for the State and Province type buildings, depending on the state type. Limits introduced for different island categories.

  • Reworked Naval Invasions, replaced global cap of divisions assigned at the same time to invasions and scaling time per division, to have caps based on the number of simultaneous naval invasion plans, how many divisions can be assigned to that plan. Planning time for Naval Invasions no longer depends on the amount of divisions attached to the order.

  • Added Strategic Locations, Provinces that can have increased building limits, e.g. Natural Harbor, which increases the limit of naval base in a province by 2.

  • Added 23 new Subdoctrines for the No Compromise, No Surrender

  • Added 1 new Subdoctrine for La Resistance

  • Added 4 new Subdoctrines for By Blood Alone

  • Reintroduced Fleet Home Base system, Port, from which Fleet stationed there draws range and supplies. Now with option to use 'Automatic' Selection of the Home Base.

  • Planes on Carriers can now perform air missions, while their taskforce is performing naval mission.

  • Added Carrier Stances that allows to customize how many planes should participate in the defense of the taskforce, and how many should perform air missions

Balance

  • Increased maximum naval shore bombardment penalty to defenders to 33 percent. Halved shore bombardment generation from ship heavy and light attack to make the effect stronger but harder to cap.

  • Reduced generic MIO bonuses for infantry tanks and assault guns to bring them in line with other MIO types.

  • USAReduced all generals and admirals by one level. Several leaders can regain this level through focuses to represent pre-war experience progression.
  • USAAdded Leader Experience Gain to the Department of Defence to help leaders catch up after entering the war late.
  • Snowy ground is now more punishing for movement and breakthrough. Extremely cold weather now inflicts higher attrition.

  • Slightly lowered base speed during strategic deployment.

  • Added a

Source

Steam News / 20 November 2025

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