In this update4
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Full Hearts of Iron IV update
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Repeated intro
Hello and welcome to the latest Developer Diary for No Compromise, No Surrender. It’s me, CreamGene, and I’m here to take you through some of the new and shiny art we have done for you for NCNS that we hope you’ll enjoy as much as we do.
What changed
- Gameplay
- UI and audio
We’ll showcase some of the icons and portraits for this DLC we like the most, the new doctrines feature art and of course, 3D art, as well as showcase the upcoming Achievements for you to wonder about.
We’ll also show you the loading screens, yes, plural! We made two this time!
Focus Icons
And here we dive into some of our favourite Focuses of NCNS! Anyone in particular catching your interest?
Japan
China
PRC
Philippines
Portraits
And onward to our best choices in portraits! Which ones are your favourites?
Japan
China
PRC
Philippines
Some updated older portraits by popular demand:
Manuel Quezon, Before and After:
There were two portraits in the game made with references from post-war, after they had been in captivity for several years (commanders of the British forces in Malaya, and American forces in the Philippines, both of whom surrendered their armies to Japan). We felt that the old portraits were an unfair representation of their person, so we wanted to give them new portraits reminiscent of their pre-captivity. Below you can see how they used to look, and how they look now!
Arthur Percival, Before and After: Look at him glow
Jonathan Wainwright, Before and After: Just because he looks very nice in this glow-up!
Loading Screens
We wanted to fit two versions of the loading screen this time around! And we want to make sure that you’ll not miss any of them, so here they are in all their glory. Art done by our very own Max_Art
Use Responsibly Japanese themed The Japanese loading screen shows a pilot climbing out of his crashed Zero plane, looking out at the air battle at the foothills of Mt. Fuji. Not depicting any particular battle, but rather a fun way to use some of our airplane models as a base for a dynamic composition!
Chinese themed The Chinese loading screen depicts the Battle of Sihang Warehouse, where heavily outnumbered and battered Chinese troops held a key position for 6 days against Japanese forces during the Second Sino-Japanese War on October 26 1937.
3D Art
Awesome stuff as per usual CreamGene!
Hello everyone! Slurpen_Paradox here to bring you a closer look at the new 3D assets! Let’s have a look at what we are bringing to the table in terms of new 3D models this time around.
Let’s warm up with a closer look at some of the new infantry models featured in these pre-rendered images:
In addition to all of these models, everyone will also have access to all the models that were introduced in Waking the Tiger!
Now it’s time for one of my favorite segments, the landmarks! This time we have added the biggest landmark yet, and I’m not so sure we will be able to top this one to be honest. I am, of course, talking about the famous Great Wall of China!
The wall is not just for show, it does have a small but noticeable entrenchment bonus for any unit that is standing on a
Source
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