In this update9
Full notes
Full Hearts of Iron IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Generals!
Welcome to Operation Brainstorm - File .: 1.16.6 :.
This is the release of the final part of Expansion Pass 1: Prototype Vehicles. All of these models were either blueprints or early prototypes that were created or designed during the war, but ended up never getting used, or even manufactured. Also, they’re all entirely optional to use. Everything in this Unit Pack is intended to add some flavour and doesn’t affect gameplay.
To facilitate and accompany this release we have included a War Effort patch, tweaking some balance, as well as fixing a bunch of issues.
I hope you enjoy this release! Our current plan is to be back in just a few weeks to give all of you more insight into what we are, and have been, up to.
- PDX_Gorion
Hotfix Patch 1.16.8
Bugfix
- GermanyFixed an issue where AI Austria would always reject Anschluss with historical settings turned off
Fixed an issue where MIO selection persists across different equipment windows, which allowed using MIO for unsupported equipment.
Hotfix Patch 1.16.7
Bugfix
You can once again upgrade MIO on basic equipment if you chose not to upgrade it automatically
Operation Brainstorm Patch 1.16.6
Prototype Vehicles Pack
New 3D models added for prototype vehicles for Australia, Belgium, Canada, Czech Republic, United Kingdom, France, Germany, Netherlands, Italy, Japan, Poland, Soviet Union, and USA. (Also, have a look here!)
Balance
Non-NSB Improved Medium Tank, Advanced Medium Tank, Improved Medium Tank Destroyer and Advanced Medium Tank Destroyers now have hardness value of 90%
Close support gun soft attack reduced to 22 from 25
Self-Propelled Anti-Air brigades now have a baseline +15% air attack modifier
Self-Propelled Artillery brigades now have a +15% baseline soft attack value
Tank Destroyer brigades now have a +15% baseline piercing modifier
Tank Designer: Anti-Air cannon 2 now has 32 Air Attack from 36, and 18 piercing from 20
Anti-Air cannon 3 now has 24 piercing from 30
Auto-Loader reduced to 1.5 IC cost from 2.5
Dozer blade IC cost reduced to 1 from 2
Easy Maintenance module increased to a 10% cost reduction, from 5%
Upgrading MIO on equipment no longer costs XP. Choosing to upgrade equipment via the checkbox or by using the MIO queue will automatically update any production lines producing said equipment for no additional cost or production efficiency loss.
Easy maintenance reduced to -7.5% from 10% cost reduction
UI
The redundant words "Chassis", "Airframe", and "Hull" have been removed from most instances of equipment designer templates. These classifications were already implied.
Bugfix
Fixed GFX issue where airplanes crashing into ground would remain for a while
Fixed leader portrait not updating correctly in naval combat window
Fixed state tooltip showing buildings under construction
Fixed equipment design discount disappearing when saving and re-loading
Advisor portrait will be colored if available but not affordable
Fixed issue with 3D model selector for helicopters
PZL P.23 now has a proper GFX icon assigned to it
Fix issue where the AI would automatically deplete its stockpile of missiles
Fixed empty string in land lease notification window
Germany's Communist Influence sprit that it can apply to other countries will no longer cause a civil war when timed out if the amount of communist support in the country is insufficient
Fixed a crash when deleting units that would get reassigned to a fallback order
It is now possible to get the Shaken Not Stirred achievement
Construct Aircraft
Source
Changelog.gg summarizes and formats this update. How we read updates.
