Full notes
Full Hearts of Iron IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
- Security
Generals!
Command has issued fresh orders to the front, alongside the this next patch for our War Effort 1.15.4. Below, Check out the patch notes below for tonnes of bugfixes, balance tweaks, an interesting addition to a certain blueprint operation and more!
We've also added the option to rollback to 1.15.3 in case you encounter any issues.
################################################################ ######## Patch 1.15.4 - Checksum 3889 ######### ################################################################
################################## # Balance ##################################
- Reworked the Infantry Tank MIO to now apply modifiers to all tank classes rather than on a per-class basis. This means that each tank class now has more than 4-5 relevant nodes. - Added and tweaked the amount of war support and stability gained through focuses through the alt-history branches for Germany. Also modified Wilhelm II's country leader trait - It is now possible to seize Turkey's Gold Reserves as Germany, and a country can now capitulate to a German faction member (so not just Germany or one of its subjects) for Germany to be able to seize the Gold reserve of the territory they're holding of said nation. - AI should be more interested in constructing Land Cruisers, if they have the chance. - Tweaking the German AI to behave more historically by wanting and producing more submarines and strengthening it overall by making it focus its pp on upgrade conscription laws and such. - Fleet Submarines Special Project now require 1940 Submarine / 1940 Submarine Hull to be researched instead of their 1936 Variant. - AIP Engine Unique Reward - Option A, now provides -5% Visibility instead of -10%. - The Return of the Kaiser focus now checks if the controller of Friesland is at war with Germany as a requirement, instead of checking if the Dutch specifically is at war with Germany. If Germany or one of its puppets control the state, Wilhelm II will automatically get reinstated as the Kaiser. - Tweaked values for Land Cruisers. - Specialized Helicopter Support Companies can not be combined with Helicopter Brigade (Generalist Helicopter Brigade).
################################## # Gameplay ##################################
- Added random chance to gain breakthrough progress on steal blueprint mission. - Added Henschel traits, and made it an Infantry Tank MIO using the reworked archetype. - Added a decision for the Siberian formable to integrate Manchuria.
################################## # AI ##################################
- Tweak UK's AI weights for air chief and plane+tank technology so they start producing equipment closer to historical dates. - AI will now more reliably assign MIOs to new equipment designs. - Tweaking USA AI templates and tech/production progress. - The Soviet AI will now be more keen to assign a new Chief of Army if they purge their primary choice of Chief of Army.
################################## # Graphics ##################################
- Fixed DX9 renderer not working when selected in launcher.
################################## # Bugfix ##################################
- Fixed CTD when selecting a sea tile for raid. - Fixed saved event target localization. - Fixed issue where scientist would not produce breakthrough after finishing a project. - Fixed issue that a special project could be completed but never finishing. - Fixed exploit of stacking same support brigades. - Fixed unlocked equipment from special project if country had active license. - Fixed offset tutorial glow. - Fix issues with planes getting assigned incorrect models. - Added and tweaked available and bypass triggers for focuses in the Democratic/Non-aligned branch. - Added an AI weight in an event for when Austria is asked to join Germany's faction. - BEL: Spanish Intervention now allows Belgium to join the war directly as well as creating a faction
Source
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