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Steam News6 May 20206y ago

Patch 1.9.2: Bugfixes and Balance

1.9.2 "Husky" is now live and downloadable through Steam. Checksum is a73d. We should be compatible with 1.9.1, but if you for some reason want to remain on 1.9.

Full notes

Full Hearts of Iron IV update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • Server
changedPlease make sure that any mods you are using are updated for 1.9.2, or your game might not run properly (seriously)
changedFor the ones who were on the beta and experienced performance issues with the latest update, things should be back to normal now.
fixed############################################################### ######## Hotfix 1.9.2 "Husky" ######## ################################################################
fixed################################## # Bugfix ################################## - The Bell Tolls for Us achievement should now trigger when winning the civil war. - the bonuses for collaboration governments are no longer reversed so the special outcome ends up worse, also adjusted levels according to actual old default - both outcomes on civilian tech stealing no longer gives max bonus - Our Chief Weapon is Surprise will no longer check how many operatives you have and will correctly only check if you have done 5 coups. - fixed an issue where the British Raj could end up with no recruitable manpower if they went down the swaraj focus path (TfV only) - Countries should no longer leave the Latin Bloc formed by Spain after a day - fixed an issue with Carlist spain losing its 3d models after reinstating the monarchy - fixed an issue with the Spanish unique 3d tank model not appearing correctly - fixed some issues with coordinated strike that was making them with naval bombings - Fix AI constantly cancelling sending expeditionary units for a player and ai - Fixed issue with cores and resistance during and after SCW. - Korea should now correctly be released if Manchukuo breaks free from japan and forces a peace settlement with them - fixed an issue with army training xp generation - Fixed operative resuming their mission after an operation being able to run their mission in a quiet network - it is now possible to recruit local agents in countries occupied by a third party - Tech stealing can no longer unlock mutually exclusive techs and will let you unlock techs with less than 50% progress on them directly also - Hinder NKVD Interference focus will be canceled if The Stalinist Doctrine is completed, fixing an edge case where player could unlock both sub-branches. - Soviet now retains the old behaviour of sending volunteers to spain - Fix end of civil war events no longer firing (initially reported on German Civil war) - Tech stealing text now matches what you always get rather than sometimes being random - Fixed an issue with the Iberian union not getting the correct 3d model
changed################################## # Balance ################################## - added mil factory to china that was incorrectly set up in 1.9.1 - capture cypher operation now gives between 30-50% decrypt and requires a bit lower network. - Lowered operation duration for infiltrate Army/Navy/Air from 90 to 75 - Lowered boost resistance operation duration to 50 days from 60 - Lowered duration on targetted sabotage from 120 to 90 days - sabotage operation now also increases damage done rather than just aiding in targetting - lowered chance for agent capture and increased chance for harm and hiding to reduce the amount of rescue missions needed - reduced cost increase for repeating tech steal operation from a target - reduced cost
- Lowered operation duration for infiltrate Army/Navy/Air9075- Lowered operation duration for infiltrate Army/Navy/Air decreased, nerf

1.9.2 "Husky" is now live and downloadable through Steam. Checksum is a73d.

We should be compatible with 1.9.1, but if you for some reason want to remain on 1.9.1 or older Here are instructions for reverting to patches since 1.5.4, or special instructions for 1.5.3 and earlier.

Please make sure that any mods you are using are updated for 1.9.2, or your game might not run properly (seriously)

If you discover any bugs in patch 1.9.2, please report them in the bug report forum as usual.

For the ones who were on the beta and experienced performance issues with the latest update, things should be back to normal now.

############################################################### ######## Hotfix 1.9.2 "Husky" ######## ################################################################

################################## # Bugfix ################################## - The Bell Tolls for Us achievement should now trigger when winning the civil war. - the bonuses for collaboration governments are no longer reversed so the special outcome ends up worse, also adjusted levels according to actual old default - both outcomes on civilian tech stealing no longer gives max bonus - Our Chief Weapon is Surprise will no longer check how many operatives you have and will correctly only check if you have done 5 coups. - fixed an issue where the British Raj could end up with no recruitable manpower if they went down the swaraj focus path (TfV only) - Countries should no longer leave the Latin Bloc formed by Spain after a day - fixed an issue with Carlist spain losing its 3d models after reinstating the monarchy - fixed an issue with the Spanish unique 3d tank model not appearing correctly - fixed some issues with coordinated strike that was making them with naval bombings - Fix AI constantly cancelling sending expeditionary units for a player and ai - Fixed issue with cores and resistance during and after SCW. - Korea should now correctly be released if Manchukuo breaks free from japan and forces a peace settlement with them - fixed an issue with army training xp generation - Fixed operative resuming their mission after an operation being able to run their mission in a quiet network - it is now possible to recruit local agents in countries occupied by a third party - Tech stealing can no longer unlock mutually exclusive techs and will let you unlock techs with less than 50% progress on them directly also - Hinder NKVD Interference focus will be canceled if The Stalinist Doctrine is completed, fixing an edge case where player could unlock both sub-branches. - Soviet now retains the old behaviour of sending volunteers to spain - Fix end of civil war events no longer firing (initially reported on German Civil war) - Tech stealing text now matches what you always get rather than sometimes being random - Fixed an issue with the Iberian union not getting the correct 3d model

################################## # Balance ################################## - added mil factory to china that was incorrectly set up in 1.9.1 - capture cypher operation now gives between 30-50% decrypt and requires a bit lower network. - Lowered operation duration for infiltrate Army/Navy/Air from 90 to 75 - Lowered boost resistance operation duration to 50 days from 60 - Lowered duration on targetted sabotage from 120 to 90 days - sabotage operation now also increases damage done rather than just aiding in targetting - lowered chance for agent capture and increased chance for harm and hiding to reduce the amount of rescue missions needed - reduced cost increase for repeating tech steal operation from a target - reduced cost

Source

Steam News / 6 May 2020

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