Full notes
Full Hearts of Iron IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! This will be the last development diary for Together for Victory before release tomorrow. Releasing something you've worked on for a long time and finally having it in the hands of gamers (or whatever the closest digital distribution equivalent is ;) ) is always a mix of excitement and nerves and its going to be really great to see what you think about this first step of updates to Hearts of Iron IV. Anyways, without further ado the topics of today: Achievements and the Torch patchlog!
What changed
- Gameplay
- UI and audio
- Compatibility
Achievements
To make it easier to keep an overview over achievements and how to complete them we are adding an achievement viewer in the expansion:
Entries also have tooltips showing details about the requirements to get them. Of course we also have more achievements to complete for you! Braaaaains!
As Canada, complete the Send in the Zombies focus. District 9
As South Africa, have 9 civilian factories in Transvaal. Our Words Are Backed With Nuclear Weapons
As India, develop and deploy a nuke. You must have the Quit India Movement national spirit. Crusader Kings
As South Africa, finish the A King for our People focus and take Jerusalem. Crusader Kings 2
As South Africa, finish the Anti-Colonialist Crusade focus, release all European colonies via the focus, and take London. Rule Britannia
As any British Subject state, conquer all of Britain. Cut The Strings
Break free from your overlord as a puppet. It's 1812 All Over Again As Canada, take and hold Washington D.C. The weapons of the Third Emu War As Australia, use a nuclear bomb on core Australian territory. I Am the Tong Master As South Africa, break free from the UK and puppet another nation. The Empire Strikes Back As Britain, declare war on one of your former subjects. The Puppetmaster Have at least 26 subject. Freegypt! As Egypt, go from puppet to a free nation using the autonomy system.
Torch 1.3 Patchlog
As we always do expansion releases are accompanied by a free patch with bugfixes, improvements and features. The one coming out together with Together for Victory tomorrow is 1.3 which we've named "Torch". Here is the full list preview, click the spoiler to read it: Go to our official forum to read the full 1.3 changelog Due to these changes, 1.3 will not really be savegame compatible with 1.2.1 so we'll make sure there is a saved steam version you can go back to if you want to finish a game you are currently running (as normal it will be named 1.2.1 in beta list). We are also adding a few extra generals to Italy and France who were a bit lacking (as part of free patch). People who follow my twitter might have seen them already, but for everyone else:
AI Update
SteelVolt has been writing a series of smaller AI diaries and here is the last one before release: AI Update #4 You can read the previous ones here if you missed them: AI Update #1 (part of last diary) AI Update #2 AI Update #3 Also don't forget today's World War Wednesday stream starting at 16:00CET on www.twitch.tv/paradoxinteractive . We'll be starting off a multiplayer dev
Source
Changelog.gg summarizes and formats this update. How we read updates.