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Full Hearts of Iron IV update
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Welcome to the 4th dev diary for the Together for Victory expansion currently in the works! South Africa South Africa starts out in a precarious position. You don't have a lot of industry, but your manpower is even worse. The national spirit "History of Segregation" reduces the recruitable population by a crippling 55%. You will be able to remove it through a series of national focuses, but it will make building up for the war a lot harder. Politically, South Africa was by no means a united country during the late 30ies. While it was a British Dominion, the memories of the Boer Wars are still alive, and historically, joining the war was a very narrow thing that cost the prime minister his job - Hertzog had campaigned to keep South Africa out of the war, while his party decided that they would stand with Britain. A strong pro-German opposition even carried out acts of sabotage inside the country. In the event of war, you will have to deal with them.
Click here for bigger version Of course, if you wish to depart from history, you will have ways to do so. One of our design goals in this expansion was to give more alternatives to playing a country, while also faithfully representing the historical outcomes. Another goal was to open up new areas of the map to warfare, which were fairly untouched in the historical timeline. If you know the location of every swamp province in eastern Europe by heart, perhaps the lands south of the Sahara will provide a new challenge. In the fascist branch, you decide to side with the hardcore anti-British Afrikaner Broederbond and either try to use the opportunity of the war to roll back the loss of Boer colonies or decide to go with Germany (they won't ask for their colony back...for now), which will even allow you to join into a tech sharing arrangement with them. But seizing power will not be easy, and you must time your moves carefully. If you play your hand a little too late or a little too early, you will face the might of the British Empire without friends to help you. Once you are securely in power, however, you may even decide to crown a new King for your country (you may have to make do with a slightly used one for starters). In the communist branch, you will first work to unmake the discrimination against your fellow black workers, before facing a difficult choice - you can decide to join the comintern and become a staunch ally of the Soviet Union in Africa. Soviet Advisers will help you improve your military, while a tech sharing arrangement helps you find the scientifically correct way to achieve victory. The alternative is called the anti-colonialist crusade: Having thrown off the shackles of your colonial masters, it is time to start decolonising the rest of the continent. For this purpose, we have added a number of African countries which you can liberate. Don't worry, you won't have to march into Lisbon to free Angola. If you control the state, you will get the option to free them even if you are still at war with Portugal. But of course, you may instead decide that these young nations need more firm guidance... With South Africa's limited resources, you must make careful choices to navigate the war. Tech sharing can provide you with a powerful boost to your research speed - a boost you will lose the moment you decide
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