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Steam News5 January 20265mo ago

December Progress

Godfrey Norton is pictured above. A very good and loving husband who will, at some point, be kidnapped by the Phantom of the Opera. The Phantom of the Opera is a complete creep. My god. His novel. He's just...wow.

Full notes

Full Hearth & Holmes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Store
changedFolded downtime travel into socializing with Holmes and adjusted travel options to be more organic and relevant.
fixedFixed issue with status bar sometimes moving from wrong origin when it first displays.
changedExpanded tutorial cues and redid the UI a bit to make the buttons more compact as per some good advice from itch.io .
changedWrote and implemented Hudson and Watson plotting about Holmes' health.
fixedFixed logical error in consequence sequence.
addedAdded images for various shops and first case. Organized background references.

Godfrey Norton is pictured above. A very good and loving husband who will, at some point, be kidnapped by the Phantom of the Opera.

The Phantom of the Opera is a complete creep. My god. His novel. He's just...wow.

Anyway, Sherlock Holmes puts a stop to that in the spooky October episode.

December Progress

  • Made all scenes organically fade to black.

  • Now that I'm working with the bleeding edge version of naninovel I keep encountering errors that are actually due to naninovel, not me. The dev is very responsive and fixes them. It takes a bit of time, but it's nice to be useful.

  • Identified naninovel error where decimal values were rounding strangely.

  • Identified naninovel error where code updates of variables sporadically didn't work.

  • Folded downtime travel into socializing with Holmes and adjusted travel options to be more organic and relevant.

  • Wrote & implemented Irene playing a funny trick on Holmes.

  • Fixed issue with status bar sometimes moving from wrong origin when it first displays.

  • Implemented buying groceries and gave it due instruction and importance

  • Wrote and implemented first teatime with Mrs. Hudson.

  • Expanded tutorial cues and redid the UI a bit to make the buttons more compact as per some good advice from itch.io.

  • Made Holmes more friendly towards Hudson when he's in an Empathic mood.

  • Wrote and implemented Hudson and Watson plotting about Holmes' health.

  • Fixed logical error in consequence sequence.

  • Polished and slotted in stain-removal scene with Hudson.

  • Did a secret thing.

  • Made it possible to bribe a boxer to go easy on Holmes. This is a mistake.

  • Added images for various shops and first case. Organized background references.

  • Ran through initial game.

  • Implemented Hudson and Irene visuals for disaster.

  • Implemented Godfrey Norton.

  • Made a my-game version of the naninovel fullscreen printer.

  • Drafted an outline for the content of the Phantom of the Opera mystery.

Irene Norton Friend Breakup

Irene Norton is the only character who, when she gets to 0 relationship with Holmes, will tell him he's a jerk and stop talking to him.

Initially the variable for that was --

@set ireneBrokeUpWithHolmes=false

But it is so important to me that their relationship is platonic that I was eventually compelled to change it to --

@set ireneFriendBrokeUpWithHolmes=false

even though I'm the only one who gets to see it. It's still important that the variable name specifies it's not a romantic breakup.

Source

Steam News / 5 January 2026

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