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Steam News2 September 202510mo ago

August Progress & Theoretical Burglaries

Pictured above is Mary Bennet, sketched in a few outfit variations. She is going to be Mrs.

Full notes

Full Hearth & Holmes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition7 changes0 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
  • Events
changedPictured above is Mary Bennet, sketched in a few outfit variations. She is going to be Mrs. Hudson's love interest and I'm very pleased with the vibes description I composed for Occudo, the artist who's drawing her:
changedShe's also spent much of her life being frustrated and angry. She wants to make beautiful music, but lacks some indefinable artistic skill and can only achieve technical excellence. She wants to be thoughtful and good and to inspire the people around her to be thoughtful and good, but they don't listen to her. She feels chronically misunderstood by the world and her family. This was very difficult when she was young, but age has given her a thick skin and an ability to disregard other people's opinions. Her anger never calcified into true bitterness because while she has seldom been truly understood, she has always been loved. Mrs. Hudson, Mary's former ladies maid, was one of the few people who ever made her feel listened to and valued.
addedAdded fast forward.
changedFinished working with musician making sound effects.
changedFolded in sound effects. Now everything has more violins.
fixedMaybe fixed the reoccuring mystery of the disappearing magnifying glass. Probably.

Hearth & Holmes changes

changedPictured above is Mary Bennet, sketched in a few outfit variations. She is going to be Mrs. Hudson's love interest and I'm very pleased with the vibes description I composed for Occudo, the artist who's drawing her:
changedShe's also spent much of her life being frustrated and angry. She wants to make beautiful music, but lacks some indefinable artistic skill and can only achieve technical excellence. She wants to be thoughtful and good and to inspire the people around her to be thoughtful and good, but they don't listen to her. She feels chronically misunderstood by the world and her family. This was very difficult when she was young, but age has given her a thick skin and an ability to disregard other people's opinions. Her anger never calcified into true bitterness because while she has seldom been truly understood, she has always been loved. Mrs. Hudson, Mary's former ladies maid, was one of the few people who ever made her feel listened to and valued.
addedAdded fast forward.
changedFinished working with musician making sound effects.
changedFolded in sound effects. Now everything has more violins.

Pictured above is Mary Bennet, sketched in a few outfit variations. She is going to be Mrs. Hudson's love interest and I'm very pleased with the vibes description I composed for Occudo, the artist who's drawing her:

Mary Bennet - An elderly spinster from an affluent family, Mary Bennet is dedicated to intellectualism and Christian values and has a deep and abiding love of beauty, particularly music. She's more than mildly autistic and is one of those devout people who actually reads and tries to think about the Bible and gets really annoyed when people interpret it incorrectly/lazily/for their own convenience. She's also not the best at expressing herself so she's spent much of her life ineffectually moralizing at people.

She's also spent much of her life being frustrated and angry. She wants to make beautiful music, but lacks some indefinable artistic skill and can only achieve technical excellence. She wants to be thoughtful and good and to inspire the people around her to be thoughtful and good, but they don't listen to her. She feels chronically misunderstood by the world and her family. This was very difficult when she was young, but age has given her a thick skin and an ability to disregard other people's opinions. Her anger never calcified into true bitterness because while she has seldom been truly understood, she has always been loved. Mrs. Hudson, Mary's former ladies maid, was one of the few people who ever made her feel listened to and valued.

Mary realized she was attracted to women when she was twenty-three, a few years after Mrs. Hudson had left her family's service. She prayed and read the bible about it, decided that Jesus would be okay with it, and on realizing that managed to completely jettison any feelings of guilt. A lot of Mary's opinions come down to: 'I have logic and Jesus in my corner, fuck everything else.'

August Accomplishments

  • Implemented Speed mode that lets you skip animations and cases.

  • Added fast forward.

  • Finished working with musician making sound effects.

  • Folded in sound effects. Now everything has more violins.

  • Maybe fixed the reoccuring mystery of the disappearing magnifying glass. Probably.

  • Neatened file structure. It was bothering me.

  • Really got down my process for blurring the edges of props.

  • Wrote and implemented reward for writing up boxing mystery.

  • Wrote and implemented August rain sequences.

  • Wrote and implemented Theoretical Burglary (this was longer than I expected and extremely good)

  • Fixed error where the print buffer was giving out old variable values

  • Fixed a bunch of things that the above fix broke.

  • Wrote and implemented Holmes buying Deception/Forensics for himself & teasing Watson

  • Experimented with how I would translate the game into Simplified Chinese. Figured out how to handle translating scripts and found the right font.

  • Wrote and implemented pension ending and Watson trying and failing to establish a medical practice.

  • Wrote and implemented talking to Holmes about the potential of moving out of Baker Street.

  • Wrote and implemented Holmes getting Watson patients.

  • Wrote and implemented rewards for the district messenger case.

  • Commissioned Mary Bennet, Mrs. Hudson's love interest.

Fun Excerpts From The 'Theoretical Burglary' Case

Moriarty: May I make a suggestion?

Holmes: Of course.

Moriarty: When I find myself bored and frustrated with the crass, pedestrian nature of the world, I sometimes find pleasant distraction in composing math problems for myself.

Moriarty: I can create theoretical challenges puzzling enough to occupy myself for hours. It is most satisfying and diverting.

Moriarty: Perhaps you might try something similar.

Holmes: How do you mean?

Moriarty: You have solved so many crimes. Have you ever tried, as a purely hypothetical exercise, to plan a crime?

-

Moriarty: The victim of your theoretical crime is at your mercy. Perhaps they have seen your face. Perhaps they will attempt to pursue you.

Moriarty: Will you take action to address such dangers?

Narration: Holmes hesitates, considering his response.

@choice Watson: "Surely we should spare them."

@choice Watson: "We are playing a villain. Perhaps we would resort to murder?"

@choice Watson: "We should kidnap them!" if:crimeVictim=="nobleman"||crimeVictim=="heiress"

Holmes: What?

Moriarty: Pardon?

Watson: They are a {victimName}. They will have wealthy relations who would pay a generous ransom.

Watson: If we are a hardened criminal then surely we would not squander such an opportunity?

Moriarty: Generally I think such things must involve more planning...

Holmes: Yes, but as we are together creating the fiction of this event could we say that we anticipated this possibility?

Watson: Perhaps we have a carriage close at hand to spirit away our captive!

Moriarty: That isn't how...

Moriarty: Well. I should say. This seems farfetched.

Moriarty: However, I do not possess any special insight into how crimes are conducted. So if it pleases you then certainly, the {victimName} has been kidnapped.

Source

Steam News / 2 September 2025

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