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Steam News1 February 20251y ago

Patch 1.0.9.64

Had to take a year and focus on everything else as seen here: https://store.steampowered.com/news/app/567380/view/516325480311292020?l=english Going forward we're doing monthly update builds on the first of each month.

Full notes

Full Heartbound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions5 changes13 removals
  • Store
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
changedHad to take a year and focus on everything else as seen here: https://store.steampowered.com/news/app/567380/view/516325480311292020?l=english
addedHitting Shift will allow you to add/remove some blend layers.
addedHitting Alt will allow you to add/remove the greyscale shader.
changedRURU language has not been updated past Fern/Rhode in Animus.
changedChanged Content
added# has been added to the Heartbound font.

Heartbound changes

changedHad to take a year and focus on everything else as seen here: https://store.steampowered.com/news/app/567380/view/516325480311292020?l=english
addedHitting Shift will allow you to add/remove some blend layers.
addedHitting Alt will allow you to add/remove the greyscale shader.
changedRURU language has not been updated past Fern/Rhode in Animus.
changedChanged Content

Had to take a year and focus on everything else as seen here: https://store.steampowered.com/news/app/567380/view/516325480311292020?l=english

Going forward we're doing monthly update builds on the first of each month. These are going to be done on a separate build which you can read about below. These builds will be highly unstable at times so please put in bug reports. Depending on the severity of issues I will put out additional builds throughout the month. Anyway, have fun!

  • Monthly Development Build

  • The code to gain access to this is "PirateSoftware".

  • You can access this by using that code on Heartbound > Properties > Betas within the Steam Library.

  • This build is for WINDOWS ONLY.

  • Make sure your Steam client is fully up to date to get this build.

  • Hitting Shift will allow you to add/remove some blend layers.

  • Hitting Alt will allow you to add/remove the greyscale shader.

  • Hitting Ctrl will allow you to enable/disable graphical information.

  • Hitting Space will allow you to save the game wherever you are standing.

  • There is a Keyboard/Controller input display on the top left that shows last hit key.

  • Known Issues

  • RURU language has not been updated past Fern/Rhode in Animus.

  • Our translator lives in Moscow and cannot be paid due to the war.

  • Once we have a way of fixing this the RURU translation will move forward.

  • Changed Content

  • # has been added to the Heartbound font.

  • Sheldons storyline has been extended.

  • Country Locale codes have been replaced with localized language names.

  • A Quit button has been added to the menu with an "Are you sure?" option.

  • An end is no longer the end.

  • Bug Fixes

  • The Pocketwatch is no longer on the wrong layer after a sequence in the mines.

  • It is no longer possible to softlock by talking to Sheldon while he leaves the house.

  • It is no longer possible to softlock by answering a question in the same frame it was asked.

  • The credits text no longer fail alignment if you pause during it.

  • Fern no longer talks outside the box when it all goes wrong.

  • # in names no longer cause newlines on the credits screen.

  • A textbox in lunch rush no longer breaks out of bounds

  • The pause menu no longer shows the room behind it along the edges while moving.

  • Lighting no longer remains on characters when a light is turned off while they stand in a lightsource.

  • The game no longer crashes on September 2nd every year.

  • The achievement "Engage Headbutts" can now be obtained.

  • Multiple names have been changed in the credits per request.

  • The client no longer crashes during Rhodes bite mini-game.

  • Fixed audio memory issue in numerous rooms.

  • Fixed lighting related memory issue in Act 1.

  • Fixed lighting related memory issue in Animus Mines.

  • Lore can no longer get stuck in a loop intermittently in Animus.

  • Fixed multiple performance related issues on Steam Deck.

  • Bug Reporting

  • Please report any issues on our official Discord at https://discord.gg/piratesoftware

  • There is a channel called #heartbound-ticket where you can report stuff!

  • Include a screenshot, it makes it much easier to fix!

  • Upcoming Content

  • The rest of Animus (Chapter 3) is being actively developed.

Source

Steam News / 1 February 2025

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