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Steam News1 February 20233y ago

Hotfix 5 for Demo Update 3

Hey, Trello is very quiet. Most of the common problems seem to be gone. Though today a few more rare crashes popped up and I could fix them right away.

Full notes

Full Heart Of Muriet update

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Repeated intro

Hey,

What changed

3 fixes1 addition2 changes0 removals
  • Performance
  • Fixes
  • Balance
  • Gameplay
changedTrello is very quiet. Most of the common problems seem to be gone. Though today a few more rare crashes popped up and I could fix them right away.
fixedFixed a crash in Alchemist conversion behaviour which could occur when a recurring conversion was active, and the mission would be reloaded, caused by a "zombie" listener.
fixedFixed a bug in coroutine utilities. Passing a null reference object into a CancelWith function would throw an unnecessary exception instead of ending the coroutine.
changedReworked health bar code as it would not show the correct health/armour state the first time it appeared.
fixedFixed a rare crash bug in squad state when the squad tried to enter a tent, which got already removed.
addedAdded missing info when loading a saved game.

Heart Of Muriet changes

changedTrello is very quiet. Most of the common problems seem to be gone. Though today a few more rare crashes popped up and I could fix them right away.
fixedFixed a crash in Alchemist conversion behaviour which could occur when a recurring conversion was active, and the mission would be reloaded, caused by a "zombie" listener.
fixedFixed a bug in coroutine utilities. Passing a null reference object into a CancelWith function would throw an unnecessary exception instead of ending the coroutine.
changedReworked health bar code as it would not show the correct health/armour state the first time it appeared.
fixedFixed a rare crash bug in squad state when the squad tried to enter a tent, which got already removed.

Trello is very quiet. Most of the common problems seem to be gone. Though today a few more rare crashes popped up and I could fix them right away.

  • Fixed a crash in Alchemist conversion behaviour which could occur when a recurring conversion was active, and the mission would be reloaded, caused by a "zombie" listener.

  • Fixed a bug in coroutine utilities. Passing a null reference object into a CancelWith function would throw an unnecessary exception instead of ending the coroutine.

  • Reworked health bar code as it would not show the correct health/armour state the first time it appeared.

  • Fixed a rare crash bug in squad state when the squad tried to enter a tent, which got already removed.

  • Added missing info when loading a saved game.

Thank you for your patience!

Source

Steam News / 1 February 2023

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