Full notes
Full Healer's Quest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
It’s not possible to bribe one of the secret boss anymore. (It wasn’t actually working, but you were still losing the gold). - When finding the book in Classical Dungeon, the second dialog choice of the evil karma was not behaving correctly. - Allies fallen during the combat of the boss of the second dungeon correctly gain no XP on the win screen of this combat. - Changed the French description of the Rat Ring to make it clearer. - Blue rats have slightly less chances to deal a special attack and when performing a special attack, the base damage is slightly reduced. - The first Mid-Boss has slightly reduced damage on his double attack. - After the combats in the shortcuts of Classical Dungeon, the character is at the right place on the world map. - Tanky was gaining too many gold pieces when killing an enemy with the second hit of his Super Move. - Added a sound when going back to the title screen from the loading screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
