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Steam News14 February 20251y ago

Version 0.10.0

Message from the developer Hi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo.

Full notes

Full Healed To Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes14 additions10 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Store
addedMessage from the developerHi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo. I'm calling this a pre-build for Steam Next Fest as there are still a couple small changes I wish to add before the release date of next fest. But the press event is open to the public so I may as well provide the update now and do a minor match once the 24th of February roles around.
addedChanges Available In Demo20 new spells for your party members have been added to the game via spell books. This brings the total up to 42 spells for you to discover and equip your party with.
addedChanges Available In DemoAn opening cinematic with professional voice acting has been added
addedChanges Available In DemoThe Fighter, Corsair, Cleric, Berserker and Druid now have unique models
changedChanges Available In DemoThe skeletons have had their models updated and have a variety of animations
addedChanges Available In DemoAn animation for enemies and party members being stunned has been added

Healed To Death changes

addedHi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo. I'm calling this a pre-build for Steam Next Fest as there are still a couple small changes I wish to add before the release date of next fest. But the press event is open to the public so I may as well provide the update now and do a minor match once the 24th of February roles around.
added20 new spells for your party members have been added to the game via spell books. This brings the total up to 42 spells for you to discover and equip your party with.
addedAn opening cinematic with professional voice acting has been added
addedThe Fighter, Corsair, Cleric, Berserker and Druid now have unique models
changedThe skeletons have had their models updated and have a variety of animations

Message from the developer

Hi Everyone, I've been working hard at ironing out bugs & adding a bunch of polish to the demo. I'm calling this a pre-build for Steam Next Fest as there are still a couple small changes I wish to add before the release date of next fest. But the press event is open to the public so I may as well provide the update now and do a minor match once the 24th of February roles around.

As always, I look forward to seeing you guys play the game and whatever feedback you have.

Changes Available In Demo

  • 20 new spells for your party members have been added to the game via spell books. This brings the total up to 42 spells for you to discover and equip your party with.

  • An opening cinematic with professional voice acting has been added

  • The Fighter, Corsair, Cleric, Berserker and Druid now have unique models

  • The skeletons have had their models updated and have a variety of animations

  • An animation for enemies and party members being stunned has been added

  • Party Members and Enemies now have glowing hand effects when they cast spells

  • Major shader compilation improvements (still improving this)

  • All UI elements should now have sounds when you interact with them

  • Improvements to sorting through spells in the spell book

  • Crits from heals are now more obvious with an additional yellow outline

  • A new book is now available in the town's library to show you what NPC spells exist

  • A blue mist effect will inhabit the corners of your screen if you are out of mana

  • The overworld has had new models and visual effects added

  • The shop now has an animation for buying items

  • Party members should now cycle through a variety of hurt sounds when they take damage

  • Tips will now appear on loading screens when you are descending down a dungeon

  • You can now adjust the tonemap exposer under the brightness setting

  • You can now adjust the maximum FPS

  • You can now turn off shadows

  • You can now turn off SDFGI (Signed distance field global illumination)

  • Spells with upgrades that grant additional charges should start with the maximum amount of charges when you change level

  • Improvements to the game over screen

  • The objectives elements should scale down and properly fit when the Bags or Spell Books are open

  • An additional large flag is put over party members when Follow Me is turned on

  • Minor tutorial improvements

  • Various bug fixes

Source

Steam News / 14 February 2025

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