In this update2
Full notes
Full Headshot VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Today we published the next update! We continue to work on improving the game!
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Headshot VR changes
Attention to changes in control mode!
For the sprint, now you need to lower the weapon while moving.
To take a weapon with two hands you need to press the grip
Rotate 90 degrees by swipe
v0.3 Fixed:
Wrong calculation of turning a two-handed weapon
Movement limits set for Heist map
The focus-beam for taking weapons is now shown in the right direction when using two-handed weapons
In tutorial mode, it is shown that the hand in the trigger (in a holster)
Checked and corrected sounds when recharging
Fixed work with grenades
Fixed the direction of a grenade when moving a character
Fixed mark of a bullet on the shield
Fixed the drop-down menu (increased letters)
Fixed wirst band menu work when reloading
Fixed work with the trigger of grenades and pistols in the gun-stock input mode
Added:
Added player names (from Steam) over characters head
The icon is shown that the hand is in an empty trigger (in a holster)
Height calibration button appeared in the character settings menu
Added control type selection to settings (Gun-stock/Controllers input)
Improved:
Changed shield hold
Accelerated lifting weapons after the sprint
Rotate 90 degrees by swipe
The menu indicator on the wirst band is made opaque
Improved work with the wirst band menu
Now grip is used to hold two-handed weapons
Changed the settings of the Shooting range. Removed unnecessary labels and settings. Added wirst band menu
Names of weapons changed to icons
Source
Changelog.gg summarizes and formats this update. How we read updates.
