Full notes
Full Headlice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Headlice changes
Patch notes
We released a minor patch today to the public demo. This addresses some minor bugs, and adds some new features based on player feedback. The major changes are around blunt force and ranged weapons, including some really fun options for combat.
Fixes for missing kill zones out windows
Minor crash fixes
Possessing a guard will now give you full control over the guard's weapon
Head pop is no longer automatic when possessing a guard
When in a meatsuit, the player can use web grapple to pick up new weapons
Full melee system added, including shove, blunt force, and stealth weapons
Crabs in my cranium? It's more likely than you think 🦀
Source
Changelog.gg summarizes and formats this update. How we read updates.
