Update log
Full HeadHunters update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Performance
- UI and audio
Playtest is LIVE — jump in now!
Thanks for helping us break (and improve) HeadHunters — a chaotic platform-brawler where losing your head is just the start. Borrow a body, swing something ridiculous, and send your friends flying.
What’s in this Playtest
Online matchmaking + private lobbies
Local couch play
A slice of stages, characters and weapons
Controller support (recommended)
How to Join
Open the HeadHunters Steam page.
Click Request Access under “Playtest.”
Download & play. No keys, no forms.
Feedback we need
Balance (weapons, knockback, abilities)
Netcode stability & performance
UI/UX pain points Post in Steam Discussions → Playtest Feedback or use the in-game feedback prompt if you see it.
Timing
Live now through the weekend. We may extend the Playtest based on demand—watch this post for updates.
Source
