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Steam News26 August 20214y ago

Ver. 1.1231 Update Live!

Monochromiums! The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish.

Full notes

Full HeadCount update

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Performance
  • Balance
addedMonochromiums! The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish. Special thanks to our dedicated playtesters and, of course, our community! If you'd like to join our playtester team, join our discord and give Mike a ping. Discord.gg/monochrome
addedAdditions -Animations updated for enemy types -New enemy types (Bomber, Truck, APC) -New Level (Bombs away) -New Audio added and attenuated -Barricades added -Steam Index controller functionality added -Vive Cosmos controller functionality added -Enemy vehicles gibs added -Materials and Particles optimization -New shootables added
fixedFixes -Fixed player controller offsets -General player pathing adjustments -Improvement on gameplay scripting -fixed issue where enemy would disappear -Improved enemy spawn and triggers -Fixed enemy soldiers not having footsteps -Improved game pausing -Fixed recoil on secondary grip mode -Lighting adjusted -2handed gripping improved -And much more general improvements

HeadCount changes

addedMonochromiums! The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish. Special thanks to our dedicated playtesters and, of course, our community! If you'd like to join our playtester team, join our discord and give Mike a ping. Discord.gg/monochrome
addedAdditions -Animations updated for enemy types -New enemy types (Bomber, Truck, APC) -New Level (Bombs away) -New Audio added and attenuated -Barricades added -Steam Index controller functionality added -Vive Cosmos controller functionality added -Enemy vehicles gibs added -Materials and Particles optimization -New shootables added
fixedFixes -Fixed player controller offsets -General player pathing adjustments -Improvement on gameplay scripting -fixed issue where enemy would disappear -Improved enemy spawn and triggers -Fixed enemy soldiers not having footsteps -Improved game pausing -Fixed recoil on secondary grip mode -Lighting adjusted -2handed gripping improved -And much more general improvements

Monochromiums! The long awaited Headcount update is here! Featuring the new level "Bombs Away", this update brings new content, MASSIVE amount of bug fixes and polish. Special thanks to our dedicated playtesters and, of course, our community! If you'd like to join our playtester team, join our discord and give Mike a ping. Discord.gg/monochrome

Additions -Animations updated for enemy types -New enemy types (Bomber, Truck, APC) -New Level (Bombs away) -New Audio added and attenuated -Barricades added -Steam Index controller functionality added -Vive Cosmos controller functionality added -Enemy vehicles gibs added -Materials and Particles optimization -New shootables added

Fixes -Fixed player controller offsets -General player pathing adjustments -Improvement on gameplay scripting -fixed issue where enemy would disappear -Improved enemy spawn and triggers -Fixed enemy soldiers not having footsteps -Improved game pausing -Fixed recoil on secondary grip mode -Lighting adjusted -2handed gripping improved -And much more general improvements

Source

Steam News / 26 August 2021

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