In this update2
Full notes
Full He is Coming update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Store
- Compatibility
- Gameplay
- Maps
- Fixes
- Events
He is Coming changes
This patch introduces some new items and reworks many cauldron items that we thought were lackluster. In doing this we've removed the hardboiled egg and it's combinations, we thought it was a bit convoluted to get and the combinations except for Crème Brûlée were not that good or interesting. We still have some room left in the compendium to add a few items per bundle, if you have some interesting ideas for an item you'd like to see, let us know!
We're still working towards the Darkland beta but we're are not there just yet.
There will be a new PvE mode coming in July, look out for it :)
Patch #14 Changelog
7 new items, 2 new weapons, 1 new itemset
Added map zoom to all control schemes
Hardboiled egg removed
Renamed Icicle Spear to Frostbite Dagger and removed the original Frostbite Dagger
Removed Slime Heart
Fixed Golem Scepter upgrading the wrong item
Fixed Scrying pool out of options
Grindstone Club boon now stays on cauldron weapons and weapon modifications
Reworked challenge "Don't judge a book by its rarity"
Fixed some issues with event hover in mouse only mode
Fixed an issue in kingmaker where the pool of champions would be empty and display "No Internet"
Items changes:
Deepsea Wine: Give 1 riptide -> 2 riptide
Petrified Chestnut: Gain 6 thorns and 6 armor -> 10 thorns and 10 armor
Roasted Chestnut: Gain 4 thorns -> 5 thorns
Rock Candy: Gain 15 armor, 30 if full health -> 20 armor, 50 if full health
Lightning Whip: Gain 1 additional strike -> 2 additional strikes
Bloody Steak: Restore 10 health and gain 5 armor -> 10 health and 10 armor
Explosive Arrow: Deal 2 damage -> 3 damage
Brittlebark Buckler: 12 base armor -> 15 base armor
Soap Stone: Spend 2 speed -> 1 speed
Mushroom Soup: Gain 1 poison and restore 2 health -> 2 poison and 5 health
Fortified Gauntlet: Gain 1 armor -> 2 armor
Mineral Water: Gain 3 armor for each effect -> 5 armor
Trail Mix: Same effect, reworded to - Battle Start: Deal 1 damage 3 times and gain 1 thorn 3 times
Silverscale Melon: Now only gives riptide if effect is cleared - Battle Start, Exposed & Wounded: Decrease 1 random status effect, if you do, give the enemy 2 riptide
- Poisonous DurianNew effect - Battle Start: Gain 2 poison. Whenever you take damage from poison, gain 3 thorns
- Blood OrangeNew effect - Battle start: Gain 1 acid. Wounded: Restore 4 health for each acid you have
- Honey MeadNew secondary effect - Wounded: Restore health to full and restore 1 health at turn start for the rest of battle
- Marble MushroomNew effect - Turn Start: Gain 1 poison and 3 armor
- Rock RoastRemoved effect - 5 health 5 base armor instead
- Combustible LemonNew effect - Battle start: Gain 1 acid. Deal damage equal to your acid 2 times
- Limestone FruitNew effect - Battle start: Gain 1 acid and 8 armor. If your health is full, gain 2 acid and 16 armor instead
- Cherrytree BranchNew effect - Can't strike. Turn Start: Deal 1 damage 1 time. Increase the number of times this triggers by 1 each turn
- Granite CherryNew effect - Battle Start: Deal 1 damage 2 times. Whenever a bomb deals non-weapon damage, gain 1 armor
- Toxic CherryNew effect - Battle Start: Deal 1 damage 2 times. Whenever a bomb deals non-weapon damage, give the enemy 1 poison
- Rocksalt SwordNew effect - On Hit: If your health is full, gain 3 armor
Renamed Granite Cherry -> Cherry Steak
Renamed Deepsea Wine -> Crimson Fish
Renamed Spiny Snapper -> Spiny Fish
Renamed Cherry Blade -> Cherrytree Branch
Renamed Toxic Cherry -> Twin Mushroom
Steam Reviews: We'd Love To Know What You Think
If you’ve been enjoying the game, one of the most impactful ways to support it is by leaving a Steam review. It helps more players discover the game and gives us valuable feedback on what’s working and what could be improved.
As always, thanks for playing!
/ Simon & Niklas
Source
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