In this update1
Full notes
Full Hazy Monochrome Wand update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! We would like to inform you that we have updated "Hazy Monochrome Wand". The update contents of Ver1.200 are as follows. --------------------------------------------------------------------------------------------------------------
What changed
- Gameplay
- Maps
- Fixes
Hazy Monochrome Wand changes
Addition of hard mode
Added hard mode for users who have completed the game. You can play games with increased memory level caps and difficulty levels!
Currently, there are 5 levels of hard mode. You can increase the level by one each time you clear it. Although it is a very difficult mode, the upper limit level of memory increases, You should be able to play the game with a new feeling.
--------------------------------------------------------------------------------------------------------------
Added 5 new memories
The following five new memories will appear.
An explosion occurs when an enemy is defeated.
The number of clocks used when "rewinding time" will be reduced.
Shots now track enemies.
Additional keys may be placed on the stage.
Time stagnation is strengthened.
-------------------------------------------------------------------------------------------------------------
Time Stagnation Enhancement
The strength of this game is "time stagnation", It seems that some users said, ``I don't feel like it's slowing down that much.''
Therefore, "time stagnation" is strengthened, All times except PL are now slightly slower.
This may make the game a little easier, but Hard mode has also been added, so be sure to give it a try along with this update!
--------------------------------------------------------------------------------------------------------------
Other minor bugs have also been fixed.
Thank you for using "Hazy Monochrome Wand".
Source
Changelog.gg summarizes and formats this update. How we read updates.
