Full notes
Full Hazy Hollow update
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Repeated intro
Hello there ! I just find this option to publish update of my devellopment ːsteamhappyː I'm not a "social network fan" kinda guy, but I will try to publish my changelog here whenever I have a new version. Game is not available for the moment, but I will make a demo for the steam survival / open world festival ! So stay tuned until may ːsteamhappyː
What changed
- Server
- Fixes
- Balance
- Gameplay
- Performance
- Workshop
Hazy Hollow changes
Here is my last changelogs :
** 0.15.3 : minimaaaaap ! [03/2024] **
-- FIXES -- - bomb and dynamite now usable ! - return to menu fixed ?
-- BALANCE --
-- IMPROVEMENT -- - icon when block is unbreakable with current tool (show type of tool) - better miner ragdoll (add friction & angle limit) - placement gfx
-- ADDITION -- - Hazy hollow wiki ! https://hazy-hollow.fandom.com/wiki/Hazy_Hollow_Wiki - death screen stats - critical hits - minimap - totem (disable mob spawn on chunk)
-- ROADMAP - THINGS TODO JUST AFTER -- - logic network (smart battery + generator etc..) - new presentation video + screenshots
** 0.15.2 : session test n2 fixes [02/2024]
-- FIXES -- - hopefully fixing lag spike on map loading (coroutine + threads) - cooker item disapear when switching recipe - swap r/l click to place links - bat beheading - jetpack particles - cooker output sprite - screen resolution 2/4k (should work for 21/9) - Ragdoll reset SHOULD FINALLY BE FIX (no more cliping/body offset after death) - slingshot offset position (launch on himself) - Placing Builds on small objects. - generator crashing game - animation on vines/ladder/ropes - avoid rock texture when breaking flint sometimes
-- BALANCE -- - craft more tile - bee : 25pv -> 18pv - slime : 18pv -> 15pv - bee drop steaks - buff ammos crafting - fall dmg percentage : 100% -> 70% - more endurance (base, even more with food max) - bonus stats just after death (4 min, more regen, less food decrease) - automatically stop furnace - hopefully slime will be less stacked - axe dmg buffed
-- IMPROVEMENT -- - no more collision on pnj corpses - hammer slot (b : build menu) - key on slots - version names - Knowing before you die - Mole only on dirt - Build UI more liquid / elec details - reset spawn confirmation - mob dmg gfx *5 (avoid 0 dmgs) - SlingShot can stun - Parry can stun (parrying less than .5sec before atk) - bigger Notifs - new rocks textures
-- ROADMAP - THINGS TODO JUST AFTER -- - Debugging main menu (for the moment we can't go back to menu and reload a game)
-- ADDITION --
** 0.15.1 : gunpowder update [01/2024] **
-- FIXES --
- ! obj under gfx in achievement
-- BALANCE --
- anvil upgrade : 1 more gem each new upgrade
-- IMPROVEMENT --
- Ui upgrade
-- ADDITION --
-- ROADMAP - THINGS TODO JUST AFTER --
** 1.5 : gunpowder update [01/2024] **
-- FIXES --
- unity upgrade -> fix light offset (known) bug
-- BALANCE --
- Waiting for my alpha tester to that <3
-- IMPROVEMENT --
- item with battery : handling, visuals - better background - achievement window - better drill anim
-- ADDITION -- - shields - grapling hook - loads of guns - stairs - merchant - buckets mechanics to pickup sources - new mob : golem - big cave generation - shaders
-- ROADMAP - THINGS TODO JUST AFTER --
Source
Changelog.gg summarizes and formats this update. How we read updates.
