Update log
Full Hazard Levels update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
A huge thank you to everyone who has joined The Family since the launch of early access last week! It's been so much fun chatting with you on socials, in the forum and in the Discord about what you love and equally about what you don't love so that we can start to take on board some of your feedback.
We wanted to take a moment to thank you for joining us on this early access journey, answer some of your burning questions and spotlight some of our favourite moments from the community. Be sure to keep tagging us in your videos, streams and content- we love to see it!
🦊When is the roadmap coming?
Soon TM! We're working on the roadmap as we speak, after the early access launch we wanted to shift some of the team's priorities and finalise some additions so that we're completely happy with it.
🦆I finished a crawl but...what can I buy with my money?
At the moment? Nothing. BUT. We're working on a game economy that will include the progression you seek.
🦡Can those enemies take a chill pill?
We hear you. There will be a lot of enemy balances as we receive your feedback but we're also working on putting a lot more power into the players hands...or rather your gravity gauntlet.
@Empleh - We loved seeing Empleh's first impressions of Hazard Levels!
@Schwifty - Awesome stream! We look forward to watching your squad play more in the future! Watch the VOD
@Robonos- This is also our favourite little robot.
Once again, thank you for playing! If you would love to chat with the devs, chat with other players or even share your streams and memes, our Discord is the place to be! We recently ran a poll about your go-to masks, the Discord voted the Fox! But what is yours? Let us know in the comments.
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