In this update6
Full notes
Full HAWKEN REBORN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
HAWKEN REBORN changes
GENERAL
Enforcers have been rebalanced so that solo players have a better chance of destroying them.
The Raptor Enforcer has been added back into the game.
At TL 60, there is a chance to spawn either the Raptor or the Guerilla Enforcer. See updated Codex picture in-game for details.
There is now an option in the Settings Menu to disable notifications across the front end.
COMPONENTS
Ferrox Mech
Rebalanced to be stronger across the board to meet its Hero Component status.
HULL HP and Shield values have been increased.
The Ferrox recoil MOD tree attribute has been replaced with Maximum Shield Strength.
Centurion Mech
Fixed a bug where the Centurion mech’s textures were glitching when you swapped bays or front end screens.
Removed the Centurion VFX due to issues found when playing in First person.
Cliffhanger Thurster
Lowered the brightness of the thruster VFX which was causing issues for players in third person view.
BUGS
The player TL no longer changes incorrectly if players join during a short period as the session is loading.
The player TL can be zero in a multiplier session.
Fixed a bug where textures were not showing correctly for the Cliffhanger Thruster.
Fixed a bug with the Minigun where if players modded a non TL attribute, the weapon could not achieve a TL of 76.
Fixed a bug where the MMAL’s SFX could be heard all over the game world.
Fixed a bug where doors and gates would appear open whilst leaving the collision in a ‘closed’ state for players who joined after an engagement that contained doors or gates spawned into the world.
Fixed a hole found in the game world geometry in Zone A.
Closed off access to the Korolev Pass area as it is not ready for exploration.
Source
Changelog.gg summarizes and formats this update. How we read updates.
