Full notes
Full Haven Park update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
We just published the next patch - version 1.0.7 - and have added a feature that has been highly requested and should help you finishing the park maintenance! This is what changed:
the map now shows which areas you have completed, both regarding camp status and repairables in the park, making it much easier to know where to look to find the last broken lantern or torch!
we reordered the categories in the building menu in camps so the campfire is now the very first object selected. We saw a lot of you had problems figuring out how to attract new campers and how to read the building list at the bottom of the screen. With the campfire now being the first object in that list, we hope it's easier to understand that the first camper will arrive after building that (or anything else from the "resting" category)
the game now always saves when you receive a new quest (instead of just every 30 seconds)
we fixed some localization issues, especially with newly added texts from the last patch
some other minor fixes
We hope you like the changes and good luck with fixing the whole park, now that you know where to look! :)
We'll keep collecting all your feedback and implement new features (or improve existing ones), so if you have suggestions, we're all ear! :)
Cheers,
your moonies & Fabien
Source
Changelog.gg summarizes and formats this update. How we read updates.
