In this update6
Full notes
Full Have a Nice Death update
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What changed
- Balance
- Events
- Store
- Gameplay
- UI and audio
Have a Nice Death changes
BALANCING
OVERALL
Change Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world
Rebalanced Injury/Permanent damages ratio did by regular enemies. -> From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed)
Rebalance enemies’ drops to make them more occurring when player will kill more enemies
Easy mode -> Increased the Heal after boss to 75 % of max HP -> Added new modifier -25 % HP to Boss & Miniboss -> Rebalanced the damage of Enemy
Permanent Upgrades -> Increased the chances to find upgraded weapon
Espresso Koffee pure healing from 25 -> 30
Short Koffee injury healing from 10 -> 15
Distribig® 462 -> Change base Soulary reward from 15 to 15/25 -> Change big Soulary reward from 25/40 to 35/60 -> Swap Espresso Koffee instead of Short Koffee (WAY BETTER !)
Anima Fountain -> Decreased price per increase from 20 to 15
Floor rewards -> Changed possible reward in Anima Deposit (more animas !) -> Changed possible reward in Curse-Reroll Department (player can now find Anti-Malus) -> Changed possible reward in Intriguing Floor
Thanagers reward -> Player can now will get either one golden anima or 2 blue anima
HP upgrade -> Now, player heals by the same HP amount that it increases instead of staying on the same ratio ( 1 / 65 HP => 1 / 85 HP and now 1 / 65 HP => 21 /85 HP )
Shop -> Added the Acetaminopain to possible item to buy
Added new feedback to enemy that can counter
ENEMIES
Hara-Kola -> Reduce the projectile spawning on death by 1
Imposter -> HP from 300 to 225
Smoker -> HP from 225 to 172
Stormy -> HP from 120 to 100
Rockster -> HP from 175 to 120
Magmaboy–X8 -> HP from 1200 to 800
Flambush -> HP from 600 to 300
Sparky -> HP from 120 to 70
Drowned -> HP from 250 to 145
Tempestilent -> HP from 250 to 175
Tempus -> HP from 1500 to 1000
Pendulus -> HP from 450 to 250
Kookoo -> HP from 150 to 125 -> Change the curve of the projectile
Destinatus -> HP from 425 to 380 -> Change feedback when attacking
Dustin -> HP from 275 to 210
THANAGERS
Omega Pump Quinn -> Fix pumpkin bomb that could be attacked before being formed
Will Hung -> Reduce damage of attacks -> added some feedbacks that were missing
X4–H -> Reduce damage of attacks
Richard John Barron -> Added some feedbacks to attacks -> reduce damage to 15
Camille Flage -> Added some feedbacks to attacks
Horace Sinistrocirrus -> HP from 7500 to 5500
The “Bridgets” -> HP from 13500 to 9000
SORROWS
Brad -> Reduce damage to deal either 10 or 15 damage
Barnaby Proudfoot -> Reduce damage to deal either 10 or 15 damage
Mr. Hector Krank -> Reduce damage of some attacks from 30 to 25
Ms. Catherine Imamura -> HP from 11000 to 9000 -> Reduce damage ( on par with the Major)
Time -> HP from 20000 to 15000 -> reduce damage to deal 30 in Phase 1 -> reduce damage to deal 35 in Phase 2
Life -> HP from 20000 to 17500 -> reduce damage by 5
WEAPONS
Poisoned Gift -> Buff default duration from 7 to 8 s
Rebalance the charge attacks -> Increase the duration of the invincibility
Billhooks -> Reduce the Upward attack timing
Shake Spear -> Change rarity to uncommon -> Buff modifier Ground damage from +15% to +25 % and +30% to +50%
Jabelin -> Change modifier when upgrading it -> Now raise damage of All common weapons
Daggust -> Buff frenzy damage 5 to 30
Murray of Crows -> reduce duration of the attack
Beasteel -> reduce CD from 5 s to 3.5s -> Buff damage from 75 to 100 -> added some air control to the jump
Boulderain -> Change the contract to unlock it to make it a bit harder to unlock ( making Proudfoot appear a bit later)
Frostbreeze -> Buff damage from 15 to 20
CURSES
Buff MANY CURSES
BUG FIXED
When the “Stuck” status is applied on a flying enemy, this one can deal damage to the player without attacking The spell “Focus” frenzy's buff is disabled after taking a hit and creates more issues Status stacks multiple time when hit many time at once Miscellaneous options are not saved in the splashscreen, except the language
Source
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