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Steam News13 April 20233y ago

Hotfix - 2023/04/13

BALANCING OVERALL Change Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world

In this update6

Full notes

Full Have a Nice Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions38 changes1 removal
  • Balance
  • Events
  • Store
  • Gameplay
  • UI and audio
changedOVERALLChange Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world
changedOVERALLRebalanced Injury/Permanent damages ratio did by regular enemies. -> From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed)
changedOVERALLRebalance enemies’ drops to make them more occurring when player will kill more enemies
addedOVERALLEasy mode -> Increased the Heal after boss to 75 % of max HP -> Added new modifier -25 % HP to Boss & Miniboss -> Rebalanced the damage of Enemy
changedOVERALLPermanent Upgrades -> Increased the chances to find upgraded weapon
changedOVERALLDistribig® 462 -> Change base Soulary reward from 15 to 15/25 -> Change big Soulary reward from 25/40 to 35/60 -> Swap Espresso Koffee instead of Short Koffee (WAY BETTER !)
->50%20%-> decreased, nerfDistribig® 462 -> Change base Soulary reward1515/25Anima Fountain -> Decreased price per2015Anima Fountain -> Decreased price per decreased, nerfImposter -> HP300225Imposter -> HP decreased, nerf

Have a Nice Death changes

changedChange Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world
changedRebalanced Injury/Permanent damages ratio did by regular enemies. -> From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed)
changedRebalance enemies’ drops to make them more occurring when player will kill more enemies
addedEasy mode -> Increased the Heal after boss to 75 % of max HP -> Added new modifier -25 % HP to Boss & Miniboss -> Rebalanced the damage of Enemy
changedPermanent Upgrades -> Increased the chances to find upgraded weapon

BALANCING

OVERALL

Change Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world

Rebalanced Injury/Permanent damages ratio did by regular enemies. -> From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed)

Rebalance enemies’ drops to make them more occurring when player will kill more enemies

Easy mode -> Increased the Heal after boss to 75 % of max HP -> Added new modifier -25 % HP to Boss & Miniboss -> Rebalanced the damage of Enemy

Permanent Upgrades -> Increased the chances to find upgraded weapon

Espresso Koffee pure healing from 25 -> 30

Short Koffee injury healing from 10 -> 15

Distribig® 462 -> Change base Soulary reward from 15 to 15/25 -> Change big Soulary reward from 25/40 to 35/60 -> Swap Espresso Koffee instead of Short Koffee (WAY BETTER !)

Anima Fountain -> Decreased price per increase from 20 to 15

Floor rewards -> Changed possible reward in Anima Deposit (more animas !) -> Changed possible reward in Curse-Reroll Department (player can now find Anti-Malus) -> Changed possible reward in Intriguing Floor

Thanagers reward -> Player can now will get either one golden anima or 2 blue anima

HP upgrade -> Now, player heals by the same HP amount that it increases instead of staying on the same ratio ( 1 / 65 HP => 1 / 85 HP and now 1 / 65 HP => 21 /85 HP )

Shop -> Added the Acetaminopain to possible item to buy

Added new feedback to enemy that can counter

ENEMIES

Hara-Kola -> Reduce the projectile spawning on death by 1

Imposter -> HP from 300 to 225

Smoker -> HP from 225 to 172

Stormy -> HP from 120 to 100

Rockster -> HP from 175 to 120

Magmaboy–X8 -> HP from 1200 to 800

Flambush -> HP from 600 to 300

Sparky -> HP from 120 to 70

Drowned -> HP from 250 to 145

Tempestilent -> HP from 250 to 175

Tempus -> HP from 1500 to 1000

Pendulus -> HP from 450 to 250

Kookoo -> HP from 150 to 125 -> Change the curve of the projectile

Destinatus -> HP from 425 to 380 -> Change feedback when attacking

Dustin -> HP from 275 to 210

THANAGERS

Omega Pump Quinn -> Fix pumpkin bomb that could be attacked before being formed

Will Hung -> Reduce damage of attacks -> added some feedbacks that were missing

X4–H -> Reduce damage of attacks

Richard John Barron -> Added some feedbacks to attacks -> reduce damage to 15

Camille Flage -> Added some feedbacks to attacks

Horace Sinistrocirrus -> HP from 7500 to 5500

The “Bridgets” -> HP from 13500 to 9000

SORROWS

Brad -> Reduce damage to deal either 10 or 15 damage

Barnaby Proudfoot -> Reduce damage to deal either 10 or 15 damage

Mr. Hector Krank -> Reduce damage of some attacks from 30 to 25

Ms. Catherine Imamura -> HP from 11000 to 9000 -> Reduce damage ( on par with the Major)

Time -> HP from 20000 to 15000 -> reduce damage to deal 30 in Phase 1 -> reduce damage to deal 35 in Phase 2

Life -> HP from 20000 to 17500 -> reduce damage by 5

WEAPONS

Poisoned Gift -> Buff default duration from 7 to 8 s

Rebalance the charge attacks -> Increase the duration of the invincibility

Billhooks -> Reduce the Upward attack timing

Shake Spear -> Change rarity to uncommon -> Buff modifier Ground damage from +15% to +25 % and +30% to +50%

Jabelin -> Change modifier when upgrading it -> Now raise damage of All common weapons

Daggust -> Buff frenzy damage 5 to 30

Murray of Crows -> reduce duration of the attack

Beasteel -> reduce CD from 5 s to 3.5s -> Buff damage from 75 to 100 -> added some air control to the jump

Boulderain -> Change the contract to unlock it to make it a bit harder to unlock ( making Proudfoot appear a bit later)

Frostbreeze -> Buff damage from 15 to 20

CURSES

Buff MANY CURSES

BUG FIXED

When the “Stuck” status is applied on a flying enemy, this one can deal damage to the player without attacking The spell “Focus” frenzy's buff is disabled after taking a hit and creates more issues Status stacks multiple time when hit many time at once Miscellaneous options are not saved in the splashscreen, except the language

Source

Steam News / 13 April 2023

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