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Steam News31 March 20251y ago

Hauntsville 1.1 (Content Update)

The first content update is here! Better Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its

In this update3

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Full Hauntsville update

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What changed

2 fixes0 additions0 changes0 removals
  • Maps
  • Balance
fixedThe first content update is here!Better Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its items instead of vanishing - Golden Revolver fixed
fixedPrevious Patches:Enemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player - Improved NPC Spawn/Despawn System - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press 'B' when looking at a base part to see HP) - Changed some furniture collision boxes - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing

Hauntsville changes

fixedBetter Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its items instead of vanishing - Golden Revolver fixed
fixedEnemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player - Improved NPC Spawn/Despawn System - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press 'B' when looking at a base part to see HP) - Changed some furniture collision boxes - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing

The first content update is here!

  • Better Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its items instead of vanishing - Golden Revolver fixed

Thanks for the feedback! If you like the updates please consider leaving a Review for Hauntsville, it helps a lot!

Previous Patches:

  • Enemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player - Improved NPC Spawn/Despawn System - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press 'B' when looking at a base part to see HP) - Changed some furniture collision boxes - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing

Source

Steam News / 31 March 2025

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