In this update3
Full notes
Full Hauntsville update
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What changed
- Gameplay
- Maps
Hauntsville changes
Today I uploaded the 6th Patch that also contains 3 new features!
Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when exploring
Summary of the last Patches:
Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhill (similar to foundation placement) - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing - When respawning the player gets 2 cloth (for faster bed building) - The compass is now map oriented - Jumping velocity is more realistic - Iron is not disappearing when processed by the furnace - Stats are properly updated when loading a game - Quests are not set back when picking up old letters or keys
Thanks for all the support and your suggestions! I'm looking forward to making more updates and content.
Source
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