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Steam News19 May 20261mo ago

Update 1.0.9 - Checkpoints

Update 1.0.9 for Haunted Lands is now available. Along with bug fixes, this update introduces a checkpoint system. Checkpoints New statues have appeared on levels: one for saving and one for restoring health.

Full notes

Full Haunted Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedUpdate 1.0.9 for Haunted Lands is now available. Along with bug fixes, this update introduces a checkpoint system.
addedCheckpointsNew statues have appeared on levels: one for saving and one for restoring health. Near each statue, you can spend score - earned by defeating monsters and collecting gems - to set a respawn point or restore health and shield. The activation price varies per level, and interacting with statues affects statues behavior during boss fights: Statues of Wrath and Health will not be available at bosses checkpoints since Wrath and Health statues appear only if player has enough score. Specific aritfacts can force both statues to appear anyway.
addedChangelog:Added save points and statues for restoring health and shield. Collected gems can now be spent.
changedChangelog:Changes made to the Meiosis boss fight. It is now more dynamic: some phases can be skipped by lowering the boss's health enough.
fixedChangelog:Fixed an issue where the monster kill counter could work incorrectly.
fixedChangelog:Fixed an issue where the Sorceress and Warlock could take damage after teleporting when creating an exploding decoy.

Update 1.0.9 for Haunted Lands is now available. Along with bug fixes, this update introduces a checkpoint system.

Checkpoints

New statues have appeared on levels: one for saving and one for restoring health. Near each statue, you can spend score - earned by defeating monsters and collecting gems - to set a respawn point or restore health and shield. The activation price varies per level, and interacting with statues affects statues behavior during boss fights: Statues of Wrath and Health will not be available at bosses checkpoints since Wrath and Health statues appear only if player has enough score. Specific aritfacts can force both statues to appear anyway.

Changelog:

  • Added save points and statues for restoring health and shield. Collected gems can now be spent.

  • Changes made to the Meiosis boss fight. It is now more dynamic: some phases can be skipped by lowering the boss's health enough.

  • Fixed an issue where the monster kill counter could work incorrectly.

  • Fixed an issue where the Sorceress and Warlock could take damage after teleporting when creating an exploding decoy.

  • Fixed an issue where the player character could stop moving after being attacked by a Zombie.

  • Fixed an issue on the Forlorn Hall level where the camera could work incorrectly.

  • Fixed an issue where the Revolver Barrel artifact could fail to restore ammo after a dodge roll.

  • Minor localization fixes.

Source

Steam News / 19 May 2026

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