Full notes
Full Haunted Lands update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Update 1.0.9 for Haunted Lands is now available. Along with bug fixes, this update introduces a checkpoint system.
Checkpoints
New statues have appeared on levels: one for saving and one for restoring health. Near each statue, you can spend score - earned by defeating monsters and collecting gems - to set a respawn point or restore health and shield. The activation price varies per level, and interacting with statues affects statues behavior during boss fights: Statues of Wrath and Health will not be available at bosses checkpoints since Wrath and Health statues appear only if player has enough score. Specific aritfacts can force both statues to appear anyway.
Changelog:
Added save points and statues for restoring health and shield. Collected gems can now be spent.
Changes made to the Meiosis boss fight. It is now more dynamic: some phases can be skipped by lowering the boss's health enough.
Fixed an issue where the monster kill counter could work incorrectly.
Fixed an issue where the Sorceress and Warlock could take damage after teleporting when creating an exploding decoy.
Fixed an issue where the player character could stop moving after being attacked by a Zombie.
Fixed an issue on the Forlorn Hall level where the camera could work incorrectly.
Fixed an issue where the Revolver Barrel artifact could fail to restore ammo after a dodge roll.
Minor localization fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
