New style I've been working on a new style for the game to better align with the aesthetic of the buildings and the overall feel of the game. Take a look!
In this update2
Full notes
Full HAS Galactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
Gameplay
addedNew styleI've been working on a new style for the game to better align with the aesthetic of the buildings and the overall feel of the game. Take a look!
addedSteam Next FestAhead of Steam Next Fest in October 2024 , I've deployed this new style along with many fixes, quality-of-life improvements, and general enhancements.
addedWhat's nextFollowing this demo period, I'll focus on polishing the game, adding achievements, and localizing. Additionally, more buildings, recipes, and feedback-based fixes will be included for the 1.0 launch — which might come a bit earlier than expected — but more on that later.
HAS Galactics changes
addedI've been working on a new style for the game to better align with the aesthetic of the buildings and the overall feel of the game. Take a look!
addedAhead of Steam Next Fest in October 2024 , I've deployed this new style along with many fixes, quality-of-life improvements, and general enhancements.
addedFollowing this demo period, I'll focus on polishing the game, adding achievements, and localizing. Additionally, more buildings, recipes, and feedback-based fixes will be included for the 1.0 launch — which might come a bit earlier than expected — but more on that later.
New style
I've been working on a new style for the game to better align with the aesthetic of the buildings and the overall feel of the game. Take a look!
Steam Next Fest
Ahead of Steam Next Fest in October 2024, I've deployed this new style along with many fixes, quality-of-life improvements, and general enhancements.
What's next
Following this demo period, I'll focus on polishing the game, adding achievements, and localizing. Additionally, more buildings, recipes, and feedback-based fixes will be included for the 1.0 launch — which might come a bit earlier than expected — but more on that later.
For now, enjoy the demo, and let me know what you think!