Full notes
Full Has-Been Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Has-Been Heroes changes
This update has been long overdue but it's finally here! We have updated Has-Been Heroes with some cool new features, and fixed a lot of issues that have been reported to us. So thank you all for your input, and we hope you enjoy the new stuff! Below is the changelog! :)
Added information about the heroes to the Heroes menu
Added more spell effects (visual)
Gameplay:
Herald of Gales boss melee hits from 6 to 5 and Max Stamina from 18 to 16
Fire now removes freeze on enemies who are immune to fire
Fixed the Charm bug (does not hit heroes when charm ends)
Fixed Final Boss wet+wind bottom row issue
Fixed miscellaneous minor bugs
Fixed issues in tutorial helpers
Fixed dialogue text box "shadow copy"
Fixes to the backstab issues
Polished sound design
Polished spell effects
Polished text box wordwrap
Polished endings (incl. final story ending)
Overall these should be some noticeable quality improvements! For all our lurking console players (we know you're there!), the update is out today on PS4, Nintendo Switch and Xbox One also. Also remember to check or try to get your way to the Hall of Heroes ! Our 100% completionists marked there are now totalling at 11 brave warriors! On average their completion took 162 hours and 177 games. That's quite something! ...which leaves out just the final bit of news! It's also Summer sale time on Steam, and Has-Been Heroes will be on sale for the first time ever, available for -50%, for a meagre price of $9.99 USD! If you've been on the fence so far, now's the time to pick up the most challenging game of the year. ;) Let us know what you think of the changes! Also good summer days to everyone!
Source
Changelog.gg summarizes and formats this update. How we read updates.
