Update log
Full Harvest Scream update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone!
Extracted changes
- Gameplay
- Performance
The development of Harvest Scream is progressing better than ever. I’m happy to share that the multiplayer integration was a success, and I am now very close to completing the main gameplay loop. As a solo developer, seeing the game finally take its true shape is incredibly exciting, and I wanted to give you a clear look at what happens next.
The Road Ahead
I’ve prepared a roadmap for the next two months to show you the final steps toward launch:
Month 1: The Playtest Phase
My top priority right now is ensuring the core gameplay loop is as stable and polished as possible. Next month, I’ll be opening a Steam Playtest.
Please note: This test will focus specifically on the core mechanics and level structure rather than the full game content. I need your feedback on how the game feels and performs to make sure the foundation is solid before the big day.
Month 2: Content Integration & Maximum Fun
Once the core mechanics and stability are rock-solid, I’ll dedicate the following month to integrating the full range of in-game content. This is where I’ll be finalizing the variety of features and surprises that flesh out the world, ensuring everything connects perfectly with the core gameplay loop for a rich, complete experience.
The Launch: If everything goes according to plan during these two months, I will be announcing the official release date!
Stay tuned for more updates and add Harvest Scream to your Wishlist to get notified when the playtest goes live!
See you in the next announcement!
Harvest Scream: Official Development Roadmap.
Source
