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Steam News28 March 20233y ago

Harthorn: Spring Cleaning Update

Harthorn has been revisited to add and fix some things not in the original release. That patch is now live with the changes below!

Full notes

Full Harthorn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedHarthorn has been revisited to add and fix some things not in the original release. That patch is now live with the changes below!
addedDoors now have UI titles for easier navigation around the school
fixedThe 'janky' shadows the original had are all fixed
changedDebug notifications in the console decreased substantially (this file could get large in the original)
fixedFixed issues with some connections between lights and light switches
fixedFixed Mesh Rendering issue on some lights

Harthorn changes

addedHarthorn has been revisited to add and fix some things not in the original release. That patch is now live with the changes below!
addedDoors now have UI titles for easier navigation around the school
fixedThe 'janky' shadows the original had are all fixed
changedDebug notifications in the console decreased substantially (this file could get large in the original)
fixedFixed issues with some connections between lights and light switches

Harthorn has been revisited to add and fix some things not in the original release. That patch is now live with the changes below!

Some of the additions:

  • Doors now have UI titles for easier navigation around the school

  • The 'janky' shadows the original had are all fixed

  • Cleaner animations on some GameObjects

  • Death screen with restart prompt more simplified and clean

  • Rooms are better labeled with signs outside the door

  • Simplified colliders to 'catch' less when walking by GameObjects

  • Debug notifications in the console decreased substantially (this file could get large in the original)

Some of the bug fixes:

  • Fixed issues with some connections between lights and light switches

  • Fixed Mesh Rendering issue on some lights

  • Fixed LOD issues on some GameObjects

  • Fixed missing wall collider in "Morning Shift"

  • Fixed Occlusion Culling issue on some carpets

  • Fixed fade-in-out animation to fit all screen dimensions

  • Fixed clipping issue on multiple GameObjects

  • Fixed shadows issues on many GameObjects

  • Fixed "Prone" error messages in console

  • Fixed "Jump" error messages in console

Extra:

  • New Trailer (now live)

- V

Source

Steam News / 28 March 2023

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