Full notes
Full Harthorn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Harthorn changes
Harthorn has been revisited to add and fix some things not in the original release. That patch is now live with the changes below!
Some of the additions:
Doors now have UI titles for easier navigation around the school
The 'janky' shadows the original had are all fixed
Cleaner animations on some GameObjects
Death screen with restart prompt more simplified and clean
Rooms are better labeled with signs outside the door
Simplified colliders to 'catch' less when walking by GameObjects
Debug notifications in the console decreased substantially (this file could get large in the original)
Some of the bug fixes:
Fixed issues with some connections between lights and light switches
Fixed Mesh Rendering issue on some lights
Fixed LOD issues on some GameObjects
Fixed missing wall collider in "Morning Shift"
Fixed Occlusion Culling issue on some carpets
Fixed fade-in-out animation to fit all screen dimensions
Fixed clipping issue on multiple GameObjects
Fixed shadows issues on many GameObjects
Fixed "Prone" error messages in console
Fixed "Jump" error messages in console
Extra:
New Trailer (now live)
- V
Source
Changelog.gg summarizes and formats this update. How we read updates.
