Version 7.21 available in 'current' beta branch. Testers welcome.
Version 7.21 of Hartacon Tactics has been released in the 'current' beta branch. Use password 'htcurrentbuild' to access it and opt in.
Full notes
Full Hartacon Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions3 changes0 removals
Compatibility
Gameplay
UI and audio
addedVersion 7.21 of Hartacon Tactics has been released in the 'current' beta branch. Use password 'htcurrentbuild' to access it and opt in. This update brings substantial improvements to mouse controls for a faster and better gameplay experience. Below you see a sample of the improvements to the UI, with on-screen buttons to rotate and zoom the map, as well as new units and turns 'cards' which are now themed with the alliance graphics.
changedImprovements to the controls have been a pain point in reviews for this game for a long time, so I would love to hear your feedback and to understand from you if this is the right direction.
addedAlso if you have other suggestions on features you would like to see in the game, big or small, let me know. Currently I am considering adding consumables, extending the roster of campaigns to 16 units (with max 8 selectable for battles), wanderer units to save that join you.
changedIf you played the game for a while (I think when you reach a city in the campaign you have seen a bit of everything) and can take the time to share your thoughts in a review, that's great too. And if you reviewed the game in the past and feel like checking the improvements, that's super.
fixedFixed a bug in the commands bar. - Re-worked the UI for mouse and keyboard, with mouse hover and more on-screen buttons. - Added "back" button to used controller buttons and updated controller images. - Introduced a campaign battle preparation screen for units selection and last-minute adjustments. - Added a "remove all equipment" option. - Fixed a bug that made mouse interfere with controller when not active. - Added sorting of units by cost. - Fixed missing sound on "Soul Reaper" skill. - Mouse clicks on tiles in battle view mode doesn't automatically make the map "jump". - Added message for ambush. - Point and click and drag on the campaign world map. - Maps colours adjusted to make unit stand out more. - Updated battle scene UI graphics.
changedWARNING: by opting in you will keep your saved data, but the format will be upgraded to version 7.21, which is not compatible with v7.20. Therefore going back to v7.20 will reset your data. Please get in touch if you have any questions.
Hartacon Tactics changes
addedVersion 7.21 of Hartacon Tactics has been released in the 'current' beta branch. Use password 'htcurrentbuild' to access it and opt in. This update brings substantial improvements to mouse controls for a faster and better gameplay experience. Below you see a sample of the improvements to the UI, with on-screen buttons to rotate and zoom the map, as well as new units and turns 'cards' which are now themed with the alliance graphics.
changedImprovements to the controls have been a pain point in reviews for this game for a long time, so I would love to hear your feedback and to understand from you if this is the right direction.
addedAlso if you have other suggestions on features you would like to see in the game, big or small, let me know. Currently I am considering adding consumables, extending the roster of campaigns to 16 units (with max 8 selectable for battles), wanderer units to save that join you.
changedIf you played the game for a while (I think when you reach a city in the campaign you have seen a bit of everything) and can take the time to share your thoughts in a review, that's great too. And if you reviewed the game in the past and feel like checking the improvements, that's super.
fixedFixed a bug in the commands bar. - Re-worked the UI for mouse and keyboard, with mouse hover and more on-screen buttons. - Added "back" button to used controller buttons and updated controller images. - Introduced a campaign battle preparation screen for units selection and last-minute adjustments. - Added a "remove all equipment" option. - Fixed a bug that made mouse interfere with controller when not active. - Added sorting of units by cost. - Fixed missing sound on "Soul Reaper" skill. - Mouse clicks on tiles in battle view mode doesn't automatically make the map "jump". - Added message for ambush. - Point and click and drag on the campaign world map. - Maps colours adjusted to make unit stand out more. - Updated battle scene UI graphics.
Version 7.21 of Hartacon Tactics has been released in the 'current' beta branch. Use password 'htcurrentbuild' to access it and opt in. This update brings substantial improvements to mouse controls for a faster and better gameplay experience. Below you see a sample of the improvements to the UI, with on-screen buttons to rotate and zoom the map, as well as new units and turns 'cards' which are now themed with the alliance graphics.
Improvements to the controls have been a pain point in reviews for this game for a long time, so I would love to hear your feedback and to understand from you if this is the right direction.
Also if you have other suggestions on features you would like to see in the game, big or small, let me know. Currently I am considering adding consumables, extending the roster of campaigns to 16 units (with max 8 selectable for battles), wanderer units to save that join you.
If you played the game for a while (I think when you reach a city in the campaign you have seen a bit of everything) and can take the time to share your thoughts in a review, that's great too. And if you reviewed the game in the past and feel like checking the improvements, that's super.
Here is the full list of updates:
Fixed a bug in the commands bar. - Re-worked the UI for mouse and keyboard, with mouse hover and more on-screen buttons. - Added "back" button to used controller buttons and updated controller images. - Introduced a campaign battle preparation screen for units selection and last-minute adjustments. - Added a "remove all equipment" option. - Fixed a bug that made mouse interfere with controller when not active. - Added sorting of units by cost. - Fixed missing sound on "Soul Reaper" skill. - Mouse clicks on tiles in battle view mode doesn't automatically make the map "jump". - Added message for ambush. - Point and click and drag on the campaign world map. - Maps colours adjusted to make unit stand out more. - Updated battle scene UI graphics.
WARNING: by opting in you will keep your saved data, but the format will be upgraded to version 7.21, which is not compatible with v7.20. Therefore going back to v7.20 will reset your data. Please get in touch if you have any questions.