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Steam News4 July 20188y ago

Alpha 1.2 is out

Current Version: v0.0.1.2 What's new ? - There is now a Game timer on the top right panel - Every time you use a spell, the button will re randomise the spell it holds - If a selected minion is damaged, a popup with the

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What changed

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  • Server
fixedCurrent Version: v0.0.1.2 What's new ? - There is now a Game timer on the top right panel - Every time you use a spell, the button will re randomise the spell it holds - If a selected minion is damaged, a popup with the amount of damage taken will appear - Many, many, many new details in the map - New 'K' shortcut to toggles the HUD - The minions’ healing bar now displays a color depending of the mana armor type - 20 new minions ! - Adding 'Q' and 'E' shortcuts for Up and Down camera control - French translation for the main menu What has changed ? - The roof of the Triple Cannon tower has been modified - The roof of the Water towers has been modified - Speed buff particle was reduced by 50 % - Shield duration is back to 3 secs, the delay to shield again is now 12s instead of 9s - New model for the Vapor tower - New model for the Syphon tower - New model for the Light towerFix: What has been fixed ? - Steam players icones are now properly displayed on clients - Solo players don't win anymore when the game starts - No more upside down camera - Volt ice and pollution towers do damage as excepted - You can't upgrade other players’ towers anymore - Mana cannon and Arrow towers now have appropriate colors - Players’ names are back in the game lobby - The login button in the server list is now correctly rotated - The dot effect is removed if no dots are present - In building or spell mode, click on cancel to leave the mode - The host can see all players in the playerlist - When hovering a spell, the name is now properly actualized - No more darkness effect if you get close to a colorful setting - The cinematic at the beginning of the game now starts at the same time for every player - Monsters are not in T Pose as they spawn - The healing Zone don't disappear randomly anymore - The healing bar on the server is now properly actualized

Current Version: v0.0.1.2 What's new ? - There is now a Game timer on the top right panel - Every time you use a spell, the button will re randomise the spell it holds - If a selected minion is damaged, a popup with the amount of damage taken will appear - Many, many, many new details in the map - New 'K' shortcut to toggles the HUD - The minions’ healing bar now displays a color depending of the mana armor type - 20 new minions ! - Adding 'Q' and 'E' shortcuts for Up and Down camera control - French translation for the main menu What has changed ? - The roof of the Triple Cannon tower has been modified - The roof of the Water towers has been modified - Speed buff particle was reduced by 50 % - Shield duration is back to 3 secs, the delay to shield again is now 12s instead of 9s - New model for the Vapor tower - New model for the Syphon tower - New model for the Light towerFix: What has been fixed ? - Steam players icones are now properly displayed on clients - Solo players don't win anymore when the game starts - No more upside down camera - Volt ice and pollution towers do damage as excepted - You can't upgrade other players’ towers anymore - Mana cannon and Arrow towers now have appropriate colors - Players’ names are back in the game lobby - The login button in the server list is now correctly rotated - The dot effect is removed if no dots are present - In building or spell mode, click on cancel to leave the mode - The host can see all players in the playerlist - When hovering a spell, the name is now properly actualized - No more darkness effect if you get close to a colorful setting - The cinematic at the beginning of the game now starts at the same time for every player - Monsters are not in T Pose as they spawn - The healing Zone don't disappear randomly anymore - The healing bar on the server is now properly actualized

Source

Steam News / 4 July 2018

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